The Code2Wav decoder already had an on-device export (WP4); the talker and its code predictor did not, so the codec-token path stopped at the vocoder. This adds the missing half: a one-token decode step with an explicit per-layer KV cache, exportable to ONNX and from there to a QNN context binary, TFLite or ONNX Runtime. Two layout choices carry the performance, both measured on real Snapdragon devices through Qualcomm AI Hub (Galaxy S24 = 8 Gen 3, S25 = 8 Elite): * per-layer cache tensors instead of one stacked [num_layers, ...] tensor that every layer slices, and * grouped-query attention by reshaping the query rather than expanding keys and values. The stacked/expanded form spent ~70% of its NPU cycles in cache select, reshape and fp32->fp16 conversion; the layout here is bandwidth-bound and runs the 0.6B talker step in 15.8 ms instead of 36.9 ms on an 8 Elite (fp16, 256-token cache). The code predictor step is 2.25 ms, so talker plus its 15 sub-steps cost about 50 ms of an 80 ms frame. sanitize_onnx() fixes the three things the dynamo exporter emits that qairt-converter and AI Hub reject: IsNaN/Where guards, Reshape allowzero=1, and rank-0 axes initializers on Unsqueeze/Squeeze. The module docstring records the measured placement table: this graph belongs on the NPU, the vocoder on the GPU (21.7 ms vs 182 ms per frame), which is 3.3x better than sending everything to the NPU and makes the pipeline real time on the phone in fp16. Integer quantization is not the lever it looks like: every automatic int8 build measured was numerically broken. Full write-up, job ids and profiles: analysis/mobile_htp_simulation.md section 5. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Dzr1Jusv4s6g765gqS9L92
Easy, fast, and cheap omni-modality model serving for everyone
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Latest News 🔥
- [2026/08] We released 0.28.0, featuring production-ready MiniMax H3 serving on GPU and NPU, a unified AR/DiT paged KV cache runtime, and enhanced realtime full-duplex serving for the MiniCPM-o series.
- [2026/08] VeRL-Omni
v0.2.0is released: faster diffusion RL powered by vLLM-Omni (request-level/step-wise batching with FA3), rebuilt Qwen3-Omni multimodal training (DPO & GSPO), plus LTX-2.3, Qwen-Image-Edit support and more. See the release notes. - [2026/08] We released 0.26.0 - aligned with the vLLM 0.26 release line, featuring MiniMax H3 joint video/audio generation, an experimental full-duplex realtime runtime for MiniCPM-o 4.5, distributed layerwise diffusion offload, and broader model, hardware, streaming, TTS, and quantization support.
- [2026/07] We released 0.24.0 - aligned with the vLLM 0.24 release line, expanding production-ready coverage across TTS, speech, diffusion, image/video generation, and robot-policy serving, with major Omni stage runtime refactoring, diffusion request-level batching, async output materialization, quantization/cache/memory improvements, and broad CUDA/ROCm/XPU/NPU support.
- [2026/06] Starting with 0.14.0, vLLM-Omni publishes a stable release aligned with every even-numbered upstream vLLM minor version. 0.16.0, 0.18.0, 0.20.0, and 0.22.0 continued this cadence, expanding omni and world-model support with NVIDIA Cosmos3 and DreamZero, adding models such as MiniCPM-o 4.5, MOSS-TTS, and Lance, and advancing TTS, diffusion, distributed execution, quantization, RL integration through VeRL-Omni, and CUDA/ROCm/MUSA/NPU/XPU coverage.
- [2026/03] Check out our first public project deepdive at the vLLM Hong Kong Meetup!
- [2025/11] vLLM community officially released vllm-project/vllm-omni in order to support omni-modality models serving.
About
vLLM was originally designed to support large language models for text-based autoregressive generation tasks. vLLM-Omni is a framework that extends its support for omni-modality model inference and serving:
- Omni-modality: Text, image, audio, video, and action data processing
- Non-autoregressive Architectures: extend the AR support of vLLM to Diffusion Transformers (DiT) and other parallel generation models
- Heterogeneous outputs: from traditional text generation to multimodal and action outputs
vLLM-Omni is fast with:
- State-of-the-art AR support by leveraging efficient KV cache management from vLLM
- Pipelined stage execution overlapping for high throughput performance
- Fully disaggregation based on OmniConnector and dynamic resource allocation across stages
vLLM-Omni is flexible and easy to use with:
- Heterogeneous pipeline abstraction to manage complex model workflows
- Seamless integration with popular Hugging Face models
- Tensor, pipeline, data and expert parallelism support for distributed inference
- Streaming outputs
- OpenAI-compatible API server
- Full-duplex realtime serving with streaming audio input and output
vLLM-Omni seamlessly supports most popular open-source models on HuggingFace, including:
- Omni-modality models (e.g. Qwen3-Omni, MiniCPM-o 4.5, Cosmos3, HunyuanImage, BAGEL)
- TTS models (e.g. Qwen3-TTS, IndexTTS 2.5, dots.tts, CosyVoice3)
- Diffusion models — image, video, and audio generation (e.g. MiniMax H3, LTX-2.5, SANA-Video, Wan2.2)
- Robot-policy and action models (e.g. π0, GR00T-N1.7, DreamZero-DROID, InternVLA-A1)
Getting Started
Visit our documentation to learn more.
- Installation
- Quickstart
- Nightly CUDA Docker images built from the latest
main - List of Supported Models
- Deployment Recipes for vLLM-Omni model serving
Contributing
We welcome and value any contributions and collaborations. Please check out Contributing to vLLM-Omni for how to get involved.
Citation
If you use vLLM-Omni for your research, please cite our paper:
@article{yin2026vllmomni,
title={vLLM-Omni: Fully Disaggregated Serving for Any-to-Any Multimodal Models},
author={Peiqi Yin, Jiangyun Zhu, Han Gao, Chenguang Zheng, Yongxiang Huang, Taichang Zhou, Ruirui Yang, Weizhi Liu, Weiqing Chen, Canlin Guo, Didan Deng, Zifeng Mo, Cong Wang, James Cheng, Roger Wang, Hongsheng Liu},
journal={arXiv preprint arXiv:2602.02204},
year={2026}
}
Join the Community
Feel free to ask questions, provide feedbacks and discuss with fellow users of vLLM-Omni in #sig-omni slack channel at slack.vllm.ai or vLLM user forum at discuss.vllm.ai.
Star History
License
Apache License 2.0, as found in the LICENSE file.

