- [2026/05] We released [0.20.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.20.0) - refreshes the serving/runtime stack for large-scale omni workloads, and improves diffusion model performance, quantization, and hardware readiness across CUDA, ROCm, MUSA, NPU, and XPU backends.
- [2026/03] We released [0.18.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.18.0) - strengthens the core runtime through a large entrypoint refactor and scheduler/runtime cleanups, expands unified quantization and diffusion execution, broadens multimodal model coverage, and improves production readiness across audio, omni, image, video, RL, and multi-platform deployments.
- [2026/03] Check out our first public [project deepdive](https://youtu.be/sgwNfsNnR9I) at the vLLM Hong Kong Meetup!
- [2026/03] **[vllm-omni-skills](https://github.com/hsliuustc0106/vllm-omni-skills)** is a community-driven collection of AI assistant skills that help developers work with vLLM-Omni more effectively. These skills can be used with popular agentic AI coding assistants like **Cursor IDE**, **Claude**, **Codex**, and more.
- [2026/02] We released [0.16.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.16.0) - A major alignment + capability release that rebases onto **upstream vLLM v0.16.0** and significantly expands performance, distributed execution, and production readiness across **Qwen3-Omni / Qwen3-TTS**, **Bagel**, **MiMo-Audio**, **GLM-Image** and the **Diffusion (DiT) image/video stack**—while also improving platform coverage (CUDA / ROCm / NPU / XPU), CI quality, and documentation.
- [2026/02] We released [0.14.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.14.0) - This is the first **stable release** of vLLM-Omni that expands Omni’s diffusion / image-video generation and audio / TTS stack, improves distributed execution and memory efficiency, and broadens platform/backend coverage (GPU/ROCm/NPU/XPU). It also brings meaningful upgrades to serving APIs, profiling & benchmarking, and overall stability. Please check our latest [paper](https://arxiv.org/abs/2602.02204) for architecture design and performance results.
- [2026/01] We released [0.12.0rc1](https://github.com/vllm-project/vllm-omni/releases/tag/v0.12.0rc1) - a major RC milestone focused on maturing the diffusion stack, strengthening OpenAI-compatible serving, expanding omni-model coverage, and improving stability across platforms (GPU/NPU/ROCm).
- [2025/11] vLLM community officially released [vllm-project/vllm-omni](https://github.com/vllm-project/vllm-omni) in order to support omni-modality models serving.
@@ -34,7 +34,7 @@ vLLM-Omni is a Python library that supports the following GPU variants. The libr
### Pre-built wheels
Note: Pre-built wheels are currently available for vLLM-Omni 0.11.0rc1, 0.12.0rc1, 0.14.0rc1, 0.14.0, 0.16.0, and 0.18.0. If you need a newer unreleased revision, please [build from source](https://docs.vllm.ai/projects/vllm-omni/en/latest/getting_started/installation/gpu/#build-wheel-from-source).
Note: Pre-built wheels are currently available for vLLM-Omni 0.11.0rc1, 0.12.0rc1, 0.14.0rc1, 0.14.0, 0.16.0, 0.18.0, and 0.20.0. If you need a newer unreleased revision, please [build from source](https://docs.vllm.ai/projects/vllm-omni/en/latest/getting_started/installation/gpu/#build-wheel-from-source).
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