[Recipe] Document MiniMax H3 ROCm (gfx950) BF16 serving (#5723)
Signed-off-by: Xiao Yu <xiao.yu@amd.com> Signed-off-by: amd-xiaoyu12 <xiao.yu@amd.com>
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@@ -97,3 +97,10 @@ th {
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|`HiDreamImagePipeline` | HiDream-I1-Full | `HiDream-ai/HiDream-I1-Full` | ✅︎ | ✅︎ | | |
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✅︎ indicates the model is supported on that backend. Empty cells mean not listed as supported on that backend.
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<sup>H3</sup> MiniMax H3 AMD GPU support is validated on gfx942 (MI300X) and
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gfx950 (MI350) in BF16, using the AITER `FLASH_ATTN` diffusion attention backend.
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Other AMD SKUs (e.g. MI325X) are not listed until their
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own validation evidence is added. See the
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[MiniMax H3 recipe](https://recipes.vllm.ai/MiniMaxAI/MiniMax-H3) for
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per-architecture serving commands.
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@@ -58,6 +58,10 @@ FlashAttention-4 extra:
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uv pip install -e '.[fa4]'
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```
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On AMD ROCm, install without the `[fa4]` extra (FA4 is CUDA-only) and use
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`--diffusion-attention-backend FLASH_ATTN`; see
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[AMD ROCm (gfx942 / gfx950)](#amd-rocm-gfx942--gfx950).
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`ffmpeg` and `ffprobe` must be available on `PATH`. They are used for
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reference-video preparation and MP4 output.
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@@ -387,6 +391,101 @@ incompatible with H3 layerwise offload because the offload path produces a
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weight stride rejected by the Cutlass FP8 kernel. Use resident FP8 with tensor
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parallelism and VAE tiling instead.
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## AMD ROCm (gfx942 / gfx950)
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The sections above describe the NVIDIA CUDA path. This section covers the AMD
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ROCm path; use it instead of the CUDA commands when running on AMD Instinct
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GPUs.
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MiniMax H3 runs on AMD Instinct GPUs (gfx942 / gfx950) in BF16. Use
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`--diffusion-attention-backend FLASH_ATTN`, which resolves to AITER packed varlen
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attention on both architectures.
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Select the device with `HIP_VISIBLE_DEVICES` (not `CUDA_VISIBLE_DEVICES`), drop the
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CUDA-only `FLASHINFER_DISABLE_VERSION_CHECK`, and install without the `[fa4]` extra
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(FA4 is CUDA-only). The VAE uses AITER GroupNorm on ROCm.
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Install (ROCm wheel + source vLLM-Omni):
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```bash
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pip install "vllm==0.26.0+rocm723" \
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--extra-index-url https://wheels.vllm.ai/rocm/0.26.0/rocm723
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VLLM_OMNI_TARGET_DEVICE=rocm pip install -e . --no-build-isolation
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```
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Prebuilt image: `vllm/vllm-omni-rocm:minimax-h3`. All tasks work out of the box:
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the image bundles TorchCodec (for image+audio Ref2VA) and `ffmpeg` (for
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video-reference Ref2VA).
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### ROCm single GPU
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Single GPU with model-level CPU offload keeps the Qwen3-VL encoder and DiT from
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being co-resident:
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```bash
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export MODEL="${MODEL_ROOT}/FL2VA"
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export PORT=8091
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HIP_VISIBLE_DEVICES=0 \
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VLLM_WORKER_MULTIPROC_METHOD=spawn \
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VLLM_OMNI_VIDEO_SYNC_TIMEOUT=1800 \
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vllm serve "${MODEL}" \
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--omni --host 0.0.0.0 --port "${PORT}" --trust-remote-code \
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--num-gpus 1 --enable-cpu-offload \
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--diffusion-attention-backend FLASH_ATTN
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```
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### ROCm four GPUs
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The best-practice CUDA four-GPU configuration works on ROCm with the changes above.
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It mirrors the CUDA command including Ulysses sequence parallelism, VAE patch
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parallelism, and text-encoder tensor parallelism, with no CPU offload when the model
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shards across the GPUs:
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```bash
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export MODEL="${MODEL_ROOT}/FL2VA"
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export PORT=8091
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HIP_VISIBLE_DEVICES=0,1,2,3 \
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VLLM_WORKER_MULTIPROC_METHOD=spawn \
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VLLM_OMNI_VIDEO_SYNC_TIMEOUT=1800 \
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vllm serve "${MODEL}" \
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--omni \
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--host 0.0.0.0 \
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--port "${PORT}" \
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--trust-remote-code \
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--num-gpus 4 \
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--usp 4 \
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--ring 1 \
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--text-encoder-tp-size 4 \
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--vae-patch-parallel-size 4 \
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--vae-parallel-mode tile \
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--vae-use-tiling \
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--diffusion-attention-backend FLASH_ATTN
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```
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As on CUDA, H3 is CFG-distilled, so keep `--cfg-parallel-size` at 1, and the H3 VAE
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supports only its native `tile` mode. `--text-encoder-tp-size` is validated on
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gfx942; on gfx950 it was not exercised.
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### Validated ROCm evidence
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vLLM-Omni with MiniMax H3 support, BF16. gfx942 rows measured with the
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`vllm/vllm-omni-rocm:minimax-h3` image; gfx950 rows measured with the
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`0.26.0+rocm723` wheel (HIP 7.2).
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| Workload | Configuration | Observed result |
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|----------|---------------|-----------------|
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| T2VA, 1344x768, 209 frames, 50 steps | 4x gfx942 (MI300X), FLASH_ATTN, USP4, text-enc TP4, VAE PP4 tile | encode 0.09 s, denoise 244.04 s, decode 4.15 s, 267.42 s client E2E; H.264 24 FPS + 32 kHz stereo AAC |
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| FL2VA, 1344x768, 209 frames, 50 steps | 4x gfx942 (MI300X), FLASH_ATTN, USP4, text-enc TP4, VAE PP4 tile | encode 13.98 s, denoise 257.58 s, decode 4.11 s, 287.07 s client E2E; H.264 24 FPS + 32 kHz stereo AAC |
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| T2VA, 832x480, ~4 s, 40 steps | 1x gfx950 (MI350), FLASH_ATTN, CPU offload | valid MP4 (H.264 + synced audio); ~0.73 s/denoise-step (~1.37 it/s), ~55 s client E2E incl. warmup |
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gfx942 figures are the mean of three requests after one excluded warmup
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(external evidence: vllm-project/recipes#732). gfx950 figures are
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functional-correctness validations, not tuned throughput; the first request
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includes lazy regional compilation. MI325X (gfx942) and other MI355X SKUs are not
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listed until their own evidence is added.
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## HTTP API examples
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The following requests use the synchronous endpoint so the returned body can
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@@ -658,12 +757,22 @@ reduction.
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- H3 currently executes one generation request per diffusion batch.
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- The first regional-compile request is a warmup and should not be included in
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steady-state performance measurements.
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- The serving path accepts fewer references than the model supports. H3 documents up
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to 9 images, 3 video clips, and 3 audio clips (12 files) per Omni Reference
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request; the current vLLM-Omni path takes exactly one image plus one audio
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reference, or one or more videos with no separate `audio_reference` (it uses the
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source soundtracks).
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- The 768 px short-edge mode is available for T2VA and FL2VA; 1344x768 is the
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documented 16:9 request shape.
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- `--cfg-parallel-size > 1` is rejected by design (CFG-distilled, no negative branch).
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- VAE patch parallelism requires size 1 or the full DiT group size and supports the
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H3 native `tile` mode only.
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- A U2 x Ring2 hybrid currently fails with an attention-mask length mismatch; use
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pure Ulysses.
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- Online FP8 is not compatible with layerwise offload.
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- Image+audio Ref2VA accepts exactly one image and one audio reference.
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- Video Ref2VA accepts one or more video files, but not an additional standalone
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audio reference.
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- VAE patch parallelism requires size 1 or the full DiT group size and supports
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the H3 native `tile` mode only.
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- Pure Ulysses still replicates the full DiT on every rank, so smaller-memory GPUs
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cannot use `--usp N --tp 1` as a resident capacity path. Use DiT tensor parallelism
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or model-level CPU offload; text-encoder TP alone is not sufficient.
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## Additional resources
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