[Misc] treewide: remove shm_threshold_bytes from deploy config (#7522)

Signed-off-by: Nick Cao <ncao@redhat.com>
Co-authored-by: Codex <noreply@openai.com>
This commit is contained in:
Nick CaoandCodex authored and GitHub committed 2026-09-17 19:22:14 +00:00
1 parent a6570b6814
commit b81f2c5d4b
12 files changed
-13

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@@ -14,7 +14,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
codec_streaming: true
connector_get_sleep_s: 0.01
connector_get_max_wait_first_chunk: 3000
-1
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@@ -9,7 +9,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
codec_streaming: true
connector_get_sleep_s: 0.01
connector_get_max_wait_first_chunk: 3000
-1
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@@ -21,7 +21,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
connector_get_sleep_s: 0.01
connector_get_max_wait_first_chunk: 3000
connector_get_max_wait: 300
-1
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@@ -9,7 +9,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
connector_get_sleep_s: 0.01
connector_get_max_wait_first_chunk: 3000
connector_get_max_wait: 300
-1
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@@ -26,7 +26,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
codec_streaming: true
connector_get_sleep_s: 0.01
connector_get_max_wait_first_chunk: 3000
-1
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@@ -26,7 +26,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
codec_streaming: true
connector_get_sleep_s: 0.01
connector_get_max_wait_first_chunk: 3000
-1
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@@ -25,7 +25,6 @@ connectors:
# Window geometry is fixed by the checkpoint (200-frame windows on a
# 100-frame hop, models/minimax_music3/constants.py), so there are no
# codec_chunk_frames knobs here: changing the window changes the audio.
shm_threshold_bytes: 65536
connector_get_sleep_s: 0.01
# One window is 200 AR frames = 8 s of music, so stage 1 waits far longer
# for a chunk than a per-step codec stage would. First chunk additionally
@@ -22,7 +22,6 @@ connectors:
# Window geometry is fixed by the checkpoint (200-frame windows on a
# 100-frame hop, models/minimax_music3/constants.py), so there are no
# codec_chunk_frames knobs here: changing the window changes the audio.
shm_threshold_bytes: 65536
connector_get_sleep_s: 0.01
# One window is 200 AR frames = 8 s of music, so stage 1 waits far longer
# for a chunk than a per-step codec stage would. First chunk additionally
@@ -25,8 +25,6 @@ async_chunk: false
connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
stages:
- stage_id: 0 # thinker: speech -> frame-locked text (final text output)
@@ -58,7 +58,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
codec_chunk_frames: 1
# PARITY: delete this line together with the stage-1 hf_overrides
# below (the vendored talker drains chunks model-side and keeps the
@@ -22,7 +22,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
# Streaming cadence for talker -> code2wav: emit a chunk once this many
# NEW frames (80 ms each) have accumulated (5 frames = 0.4 s of audio).
# Small chunks are cheap because the incremental codec cache decodes
-1
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@@ -23,7 +23,6 @@ connectors:
connector_of_shared_memory:
name: SharedMemoryConnector
extra:
shm_threshold_bytes: 65536
codec_streaming: true
# Mimi runs at 12.5 Hz (80 ms / frame). Stream a few frames per chunk.
codec_chunk_frames: 5