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@@ -16,7 +16,7 @@ Easy, fast, and cheap omni-modality model serving for everyone
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*Latest News* 🔥
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- [2026/06] We released [0.22.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.22.0) - an **omnimodal world-model** release aligned with vLLM 0.22, featuring [Nvidia Cosmos3](recipes/cosmos3/Cosmos3-Nano.md)/DreamZero world model support, expanded quantization coverage across Blackwell/NPU/XPU, TTS production improvements, new models including MiniCPM-o 4.5, MOSS-TTS, and Lance, plus RL integration with veRL-Omni.
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- [2026/06] We released [0.22.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.22.0) - an **omnimodal world-model** release aligned with vLLM 0.22, featuring [Nvidia Cosmos3](recipes/cosmos3/Cosmos3-Nano.md)/DreamZero world model support, expanded quantization coverage across Blackwell/NPU/XPU, TTS production improvements, new models including MiniCPM-o 4.5, MOSS-TTS, and Lance, plus RL integration with [VeRL-Omni](https://github.com/verl-project/verl-omni).
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- [2026/05] We released [0.20.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.20.0) - refreshes the serving/runtime stack for large-scale omni workloads, and improves diffusion model performance, quantization, and hardware readiness across CUDA, ROCm, MUSA, NPU, and XPU backends.
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- [2026/03] We released [0.18.0](https://github.com/vllm-project/vllm-omni/releases/tag/v0.18.0) - strengthens the core runtime through a large entrypoint refactor and scheduler/runtime cleanups, expands unified quantization and diffusion execution, broadens multimodal model coverage, and improves production readiness across audio, omni, image, video, RL, and multi-platform deployments.
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- [2026/03] Check out our first public [project deepdive](https://youtu.be/sgwNfsNnR9I) at the vLLM Hong Kong Meetup!
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