[CI/Build][ROCm] Retry AMD Simple Diffusion shards on GPU hangs (#8520)
Signed-off-by: haic0 <149741444+haic0@users.noreply.github.com> Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: andyluo7 <43718156+andyluo7@users.noreply.github.com>
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@@ -37,6 +37,13 @@ steps:
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mirror_hardwares: [amdproduction]
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grade: Blocking
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timeout_in_minutes: 45
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# Buildkite's status-based rule cannot prove every exit 134 is a GPU hang.
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# It retries 134 once; the Kubernetes job retry starts a fresh pod.
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# Assertions (1), timeouts (124), and OOMs (137) remain non-retryable.
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retry:
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automatic:
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- exit_status: 134
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limit: 1
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commands:
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- export VLLM_ROCM_USE_AITER=0
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# ignore test_teacache_extractors.py because it use rocm gemm kernel from vLLM
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@@ -37,6 +37,13 @@ steps:
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mirror_hardwares: [amdproduction]
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grade: Blocking
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timeout_in_minutes: 45
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# Buildkite's status-based rule cannot prove every exit 134 is a GPU hang.
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# It retries 134 once; the Kubernetes job retry starts a fresh pod.
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# Assertions (1), timeouts (124), and OOMs (137) remain non-retryable.
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retry:
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automatic:
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- exit_status: 134
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limit: 1
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commands:
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- export VLLM_ROCM_USE_AITER=0
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# ignore test_teacache_extractors.py because it use rocm gemm kernel from vLLM
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