[CI/Build][ROCm] Retry AMD Simple Diffusion shards on GPU hangs (#8520)

Signed-off-by: haic0 <149741444+haic0@users.noreply.github.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: andyluo7 <43718156+andyluo7@users.noreply.github.com>
This commit is contained in:
authored and GitHub committed 2026-10-05 21:01:31 -07:00
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commit 0ad67f1d8f
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@@ -37,6 +37,13 @@ steps:
mirror_hardwares: [amdproduction]
grade: Blocking
timeout_in_minutes: 45
# Buildkite's status-based rule cannot prove every exit 134 is a GPU hang.
# It retries 134 once; the Kubernetes job retry starts a fresh pod.
# Assertions (1), timeouts (124), and OOMs (137) remain non-retryable.
retry:
automatic:
- exit_status: 134
limit: 1
commands:
- export VLLM_ROCM_USE_AITER=0
# ignore test_teacache_extractors.py because it use rocm gemm kernel from vLLM
+7
View File
@@ -37,6 +37,13 @@ steps:
mirror_hardwares: [amdproduction]
grade: Blocking
timeout_in_minutes: 45
# Buildkite's status-based rule cannot prove every exit 134 is a GPU hang.
# It retries 134 once; the Kubernetes job retry starts a fresh pod.
# Assertions (1), timeouts (124), and OOMs (137) remain non-retryable.
retry:
automatic:
- exit_status: 134
limit: 1
commands:
- export VLLM_ROCM_USE_AITER=0
# ignore test_teacache_extractors.py because it use rocm gemm kernel from vLLM