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# MiniMax H3
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> Joint video and audio generation with text, first/last keyframes, and
> mixed image/video/audio references
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## Summary
- Vendor: MiniMaxAI
- Model: [`MiniMaxAI/MiniMax-H3` ](https://huggingface.co/MiniMaxAI/MiniMax-H3 )
- Tasks: T2VA, FL2VA, and Ref2VA
- Mode: OpenAI-compatible `/v1/videos` HTTP serving
- Maintainer: Community
MiniMax H3 is a CFG-distilled joint video/audio diffusion transformer. Its
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checkpoint has two task-specific DiT partitions:
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- `FL2VA` : text-to-video+audio (`t2va` ) and first-frame-to-video+audio
(`fl2va` )
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- `Ref2VA` : up to 9 images, 3 videos, and 3 audio references in supported
image/video/audio combinations (`ref2va` ; audio-only is rejected)
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One vLLM-Omni diffusion stage can load both DiTs while instantiating the
tokenizer, processor, Qwen3-VL text encoder, video VAE, and audio VAE only
once. Requests select the DiT with `extra_params.task` .
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The generated MP4 contains H.264 video and synchronized stereo audio.
## Prerequisites
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The checkpoint requires Hugging Face access approval. Authenticate once;
`vllm serve` downloads the required components automatically:
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```bash
hf auth login
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export MODEL = MiniMaxAI/MiniMax-H3
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```
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The vLLM-Omni pipeline downloads `FL2VA/**` , `Ref2VA/model_index.json` , and
`Ref2VA/transformer/**` . It does not download or load the diffusers-format
`transformer` , `transformer_ref` , or `vae` weights at the repository root, nor
duplicate Ref2VA copies of shared components.
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Install vLLM-Omni from the checkout containing MiniMax H3 support. The
two-GPU RTX 5090/4090 profiles use cuDNN attention and do not need
FlashAttention-4. Install the optional dependency only for the four-GPU
B300/GB200 `FLASH_ATTN` profile:
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```bash
uv venv
source .venv/bin/activate
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uv pip install -e .
```
To keep FA4 available as an explicit option on Blackwell, install the
FlashAttention-4 extra:
```bash
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uv pip install -e '.[fa4]'
```
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On AMD ROCm, install without the `[fa4]` extra (FA4 is CUDA-only) and use
`--diffusion-attention-backend FLASH_ATTN` ; see
[AMD ROCm (gfx942 / gfx950) ](#amd-rocm-gfx942--gfx950 ).
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`ffmpeg` and `ffprobe` must be available on `PATH` . They are used for
reference-video preparation and MP4 output.
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## CPU MP4 response encoding
For CUDA and ROCm deployments, non-streaming MP4 responses are encoded on the
host CPU through PyAV/libx264 after generation. The response encoder selects the
path automatically at runtime: inputs with a supported frame shape, common dtype,
and RGB per-channel contiguous layout use direct planar frames; other inputs
fall back to the legacy path before the PyAV container is opened. No CLI flag,
model declaration, or user configuration is required. Streaming fMP4 output is
unchanged.
A community benchmark on 2x Xeon 8480C reported the following comparison
between the legacy and direct planar paths
([full result ](https://github.com/vllm-project/vllm-omni/pull/6288#issuecomment-5337546499 )):
| Metric | Legacy | Direct planar | Change |
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| --- | ---: | ---: | ---: |
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| Median wall time | 1.805 s | 1.394 s | -22.8% |
| Median process CPU time | 3.613 s | 3.207 s | -11.2% |
| Peak RSS | 3182 MiB | 2794 MiB | -387 MiB (-12.2%) |
Across the 1.0-8.7 s sweep, wall-time improvement was approximately 21.8-22.6%;
outputs were byte-identical and full decode passed. This is evidence for host
CPU response encoding. Actual gains depend on the CPU and runtime, and should
not be interpreted as GPU, DiT, or stage 0 speedups.
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## Start a server
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Pass the repository ID directly. The pipeline uses `FL2VA` for model discovery
and shared components, and loads the second DiT from `Ref2VA/transformer` .
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### Memory and storage requirements
Treat GPU HBM, host RAM, and checkpoint storage as separate requirements. Each
H3 checkpoint partition (`FL2VA` or `Ref2VA` ) contains about **134 GiB** of
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BF16 safetensors (about **135 GiB** on disk). Keeping both partitions
locally therefore needs roughly **270 GiB** of model storage. A combined
service downloads both; `--task-type fl2va` or `--task-type ref2va` downloads
only the selected partition.
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CPU offload and distributed layerwise offload reduce GPU residency; they do
not make the model weights disappear. With `--dlo-no-use-allgather` , each
worker retains its standard-loader rank-local weights in host memory, including
pinned CPU buffers used for H2D streaming. Use at least **200 GiB available
system RAM** before starting the two-GPU recipe; a **384 GiB host is
recommended** to leave room for the OS, CUDA/PyTorch allocations, request
inputs, and filesystem cache. Do not run the FL2VA and Ref2VA servers at the
same time on a host sized for this minimum.
The consumer-GPU profiles below are HBM budgets only. They still require the
host-RAM budget above.
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### Single GPU: accuracy and memory first
The single-GPU configuration uses model-level CPU offload.
This matches the accuracy-qualified reference path and prevents the Qwen3-VL
encoder and DiT from being resident on the GPU at the same time.
```bash
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export MODEL = MiniMaxAI/MiniMax-H3
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export PORT = 8091
CUDA_VISIBLE_DEVICES = 0 \
VLLM_WORKER_MULTIPROC_METHOD = spawn \
VLLM_OMNI_VIDEO_SYNC_TIMEOUT = 1800 \
vllm serve " ${ MODEL } " \
--omni \
--host 0.0.0.0 \
--port " ${ PORT } " \
--trust-remote-code \
--num-gpus 1 \
--enable-cpu-offload \
--diffusion-attention-backend FLASH_ATTN
```
Use a GPU with enough memory for the active H3 component and enough system RAM
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for both offloaded DiTs plus the shared components. Model-level offload keeps
the two DiTs mutually exclusive on GPU, but adds PCIe/NVLink transfer latency.
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### Two 24/32 GB GPUs: TP2 distributed layerwise offload
For two PCIe consumer GPUs, combine TP2 with distributed layerwise offload
(DLO). The standard loader first creates the rank-local TP shard. DLO keeps
that shard in pinned host memory and streams the 30 tail DiT blocks through a
shared two-buffer window without a DP AllGather. The first 20 DiT blocks are
copied to the GPUs once per denoise stage, reused by every sampling step, and
released before VAE decode so the decoder can reuse their HBM.
```bash
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export MODEL = MiniMaxAI/MiniMax-H3
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export PORT = 8091
CUDA_VISIBLE_DEVICES = 0,1 \
VLLM_WORKER_MULTIPROC_METHOD = spawn \
VLLM_OMNI_VIDEO_SYNC_TIMEOUT = 14400 \
vllm serve " ${ MODEL } " \
--omni \
--host 0.0.0.0 \
--port " ${ PORT } " \
--trust-remote-code \
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--task-type fl2va \
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--num-gpus 2 \
--tensor-parallel-size 2 \
--usp 1 \
--ring 1 \
--text-encoder-tp-size 2 \
--vae-patch-parallel-size 2 \
--vae-parallel-mode tile \
--vae-use-tiling \
--enable-distributed-layerwise-offload \
--dlo-no-use-allgather \
--dlo-resident-layers 20 \
--enforce-eager \
--diffusion-attention-backend CUDNN_ATTN
```
Use the profile that matches the per-GPU memory capacity:
| Profile | GPUs | Starting shape | Resident DiT blocks | Attention | Execution | Status |
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| --- | ---: | ---: | ---: | --- | --- | --- |
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| `rtx5090` | 2 x 32 GB | 1344x768 | 20 | cuDNN attention | eager | Target-hardware validated |
| `rtx4090` | 2 x 24 GB | 1024x576 | 12 | cuDNN attention | eager | Capacity-proxy starting point |
This topology uses all available parallel capacity: TP2 shards both the DiT
and text encoder, `--dlo-no-use-allgather` streams each rank's local TP shard
without reconstructing full blocks, and VAE patch parallelism splits tiled
decode across both GPUs. cuDNN attention is selected explicitly for the RTX
consumer path; the server stays eager to avoid an unqualified compile path.
The resident count changes placement and transfer frequency only; it does not
quantize or change the BF16/FP32 denoise math. Re-measure peak memory before
increasing it on a different request shape.
### RTX 5090 target-hardware validation
At vLLM-Omni commit `ae6577ea` , one full 50-step T2VA request completed on
2 x RTX 5090 without OOM:
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| Shape | Frames | Client E2E | Sampled peak/GPU | Output validation |
| -------: | ------------: | ---------: | ---------------------: | -----------------------------------------------------------: |
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| 1344x768 | 124 at 24 FPS | 8 min 38 s | approximately 22.6 GiB | H.264 video + 32 kHz stereo AAC; full `ffmpeg` decode passed |
This is a single end-to-end validation run, not a warmed multi-run latency
benchmark. The sampled `nvidia-smi` peak is also not a CUDA allocator
high-water mark. The environment used vLLM 0.26.0, vLLM-Omni
`0.26.1.dev14+gae6577ea` , and PyTorch 2.11.0+cu130. The
[run record ](https://github.com/lishunyang12/vllm-omni-rankings/blob/dcd06d7e83cb069842535918c0169ee9f3f29ba0/scripts/%E5%BE%AE%E4%BF%A1%E5%9B%BE%E7%89%87_20260805000034_86_237.png )
captures the environment, output contract, elapsed time, and sampled peak.
Before the target run, both profiles were exercised on two B300 ranks as an
allocation and correctness proxy. At 1344x768, 124 frames, and 50 steps, the
20-layer profile peaked at 27,726 MiB per rank. At 1024x576, the 12-layer
profile peaked at 18,888 MiB per rank in a 5-step capacity run. The resident
and fully streamed placements produced identical decoded video-frame and audio
hashes for the same shape, step count, prompt, and seed. The B300 result does
not establish RTX 4090 PCIe latency; treat the 4090 profile as a conservative
starting point until it is measured on that GPU.
To run T2VA, FL2VA, image+audio Ref2VA, and two-video Ref2VA in order, validate
every MP4's H.264/AAC streams, and retain live server and GPU-memory logs:
```bash
RUN_ROOT = /path/to/run-root \
MODEL_ROOT = /path/to/MiniMax-H3 \
GPU_IDS = 0,1 \
PROFILE = rtx5090 \
bash examples/offline_inference/minimax_h3/run_h3_2gpu_all_tasks.sh
```
The script selects 20 resident layers for `PROFILE=rtx5090` and 12 for
`PROFILE=rtx4090` ; `DLO_RESIDENT_LAYERS=N` overrides either default.
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### Four GPUs: throughput-oriented combined service
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For a combined service on four high-memory GPUs, use:
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- no CPU or layerwise offload;
- Ulysses sequence parallelism degree 4;
- native tiled VAE patch parallelism degree 4;
- regional `torch.compile` for the repeated DiT blocks;
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- dense BF16 `TRTLLM_ATTN` , with Ring and TP left at 1.
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Both DiTs remain resident in this no-offload configuration. If they do not fit,
use model-level CPU offload.
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```bash
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export MODEL = MiniMaxAI/MiniMax-H3
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export PORT = 8091
CUDA_VISIBLE_DEVICES = 0,1,2,3 \
VLLM_WORKER_MULTIPROC_METHOD = spawn \
VLLM_OMNI_VIDEO_SYNC_TIMEOUT = 1800 \
vllm serve " ${ MODEL } " \
--omni \
--host 0.0.0.0 \
--port " ${ PORT } " \
--trust-remote-code \
--num-gpus 4 \
--usp 4 \
--ring 1 \
--vae-patch-parallel-size 4 \
--vae-parallel-mode tile \
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--vae-use-tiling
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```
Do not add `--enforce-eager` to this performance configuration. The first
request includes regional compilation; warm the server once before measuring
steady-state latency. H3 is CFG-distilled, so `--cfg-parallel-size` must remain
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`1` . The H3 VAE supports its native `tile` mode, not
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`spatial_shard_height` or `spatial_shard_width` .
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### Attention Backends
On datacenter Blackwell GPUs, MiniMax H3 defaults to dense BF16
`TRTLLM_ATTN` ; no attention backend flag is required. To select it explicitly,
use:
```bash
--diffusion-attention-backend TRTLLM_ATTN
```
Stable measurements with the four-GPU profile above put dense `TRTLLM_ATTN`
and FA4 within 2% of each other. `TRTLLM_ATTN` remains the datacenter Blackwell
default and enables the optional optimizations below. Confirm the server log
contains `Defaulting to diffusion attention backend TRTLLM_ATTN` before
recording measurements when using the default selection.
FA4 remains available by explicitly selecting the `FLASH_ATTN` backend:
```bash
--diffusion-attention-backend FLASH_ATTN
```
On Blackwell, `FLASH_ATTN` selects FA4. Confirm the server log contains
`Using CuTe FlashAttention-4 on Blackwell` before recording FA4 measurements.
`TRTLLM_ATTN` additionally supports two **lossy** optimizations for the long main
DiT attention sequence: SAGE attention quantization and Skip-Softmax Sparse
Attention. SAGE quantizes Q/K to the configured dtype and V to FP8. This example uses
`fp8_e4m3` for Q/K; B200 also supports `int8` Q/K. The TRTLLM SAGE path fixes V
to FP8, so vLLM-Omni only exposes the Q/K dtype. The token refiner is a short
attention path, so the `per_role` override leaves SAGE and Skip-Softmax disabled
for it. The example enables the calibration-free Skip-Softmax path with
`threshold=0.05` , after the normalized timestep reaches `0.97` :
```bash
--diffusion-attention-config '{
"default": {
"backend": "TRTLLM_ATTN",
"quant": {
"dtype_qk": "fp8_e4m3",
"q_block_size": 1,
"k_block_size": 16
},
"skip_softmax": {
"threshold": 0.05,
"disabled_until_timestep": 0.97
}
},
"per_role": {
"minimax_h3.token_refiner": {
"backend": "TRTLLM_ATTN"
}
}
}'
```
For configuration details, see
[TRTLLM_ATTN Backend and Skip-Softmax ](https://github.com/vllm-project/vllm-omni/blob/main/docs/user_guide/diffusion/attention_backends.md#trtllm_attn-backend-and-skip-softmax )
and
[TRTLLM_ATTN SAGE Quantization ](https://github.com/vllm-project/vllm-omni/blob/main/docs/user_guide/diffusion/attention_backends.md#trtllm_attn-sage-quantization ).
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### Text encoder tensor parallelism
The Qwen3-VL text encoder (~51.5 GB in BF16 for the retained 50 layers) is by
default fully resident on the DiT main rank. On multi-GPU no-offload runs that
rank becomes the peak-memory hotspot. Add `--text-encoder-tp-size N` to shard
the encoder across the first `N` DiT ranks (the encoder is implemented with
vLLM-style tensor-parallel layers and runs with distributed collectives over
its own encoder process group):
```bash
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export MODEL = MiniMaxAI/MiniMax-H3
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export PORT = 8091
CUDA_VISIBLE_DEVICES = 0,1,2,3 \
VLLM_WORKER_MULTIPROC_METHOD = spawn \
VLLM_OMNI_VIDEO_SYNC_TIMEOUT = 1800 \
vllm serve " ${ MODEL } " \
--omni \
--host 0.0.0.0 \
--port " ${ PORT } " \
--trust-remote-code \
--num-gpus 4 \
--usp 4 \
--ring 1 \
--text-encoder-tp-size 4 \
--vae-patch-parallel-size 4 \
--vae-parallel-mode tile \
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--vae-use-tiling
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```
`N` must divide the Qwen3-VL head counts (64 attention heads / 8 KV heads), so
valid values on a 4-GPU server are 1, 2, and 4 (1, 2, 4, 8 on 8 GPUs). The
encoder TP rank set is the first `N` DiT ranks; on 4 GPUs
`--text-encoder-tp-size 4` shards the encoder 4-way, dropping the DiT main
rank's no-offload peak by roughly `(N-1)/N` of the ~51.5 GB encoder while the
other ranks each gain `~51.5/N` GB. The encoder output remains identical to
the reference path within bf16 rounding: every encoder rank all-reduces the
row-parallel projections, so the full `[seq, 5120]` layer-50 hidden state is
replicated on every rank.
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No restart is needed: `task=fl2va` routes to `FL2VA/transformer` , while
`task=ref2va` routes to
`Ref2VA/transformer` . T2VA uses the FL2VA DiT.
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### Step execution and continuous batching
H3 implements the step-wise execution contract, so the scheduler can admit and
retire requests between denoise steps instead of running one request end to
end. Add the feature gate, then raise `--max-num-seqs` to co-batch:
```bash
--step-execution --max-num-seqs 4
```
Co-batched requests are packed into a single sequence that keeps one attention
document per request, so a batch costs one DiT forward. That packing requires
`--diffusion-attention-backend FLASH_ATTN` ; other backends fall back to one
forward per request. `--max-num-seqs 1` keeps the conservative single-request
step path. Cache acceleration (`--cache-backend` ) is not available in step mode.
!!! warning "Co-batching does not improve H3 throughput for large simultaneous requests"
Keep `--max-num-seqs 1` unless you specifically need scheduler-level control
(admitting and retiring requests between denoise steps). Measured on two
H100s (TP2, BF16, 672x384, 209 frames, 30 steps, 4 requests at concurrency
4 with `--request-rate inf` , i.e. all four submitted at time 0; one packed
request is 16384 rows):
| Configuration | Wall time | Mean latency | Peak memory |
|---------------|-----------|--------------|-------------|
| request mode | 174.8 s | 111.5 s | 72.4 GB |
| `--step-execution --max-num-seqs 1` | 179.0 s | 113.8 s | 72.4 GB |
| `--step-execution --max-num-seqs 4` | 182.1 s | 175.7 s | 78.3 GB |
A single H3 denoise step is a compute-bound dense GEMM over an already long
packed sequence, so fusing N requests costs N times the FLOPs and buys almost
no amortization — unlike LLM decoding, which is memory-bandwidth bound.
Going from one request per step to four cuts the per-request denoise cost
only from 1.323 s to 1.291 s (2.4%), which the step-mode bookkeeping then
spends. Mean latency degrades further because co-batched requests finish
together instead of staggered. Quantization moves the absolute numbers
without changing this: with online `int8` the same workload runs in 153.3 s
at 56.9 GB (request mode), and `--max-num-seqs 4` is still 5.0% slower than
request mode.
Two workloads outside this table are unmeasured and may behave differently:
- **Staggered arrivals (admission latency).** A single 16384-row H3 request
already saturates the GPUs, so submitting all requests at time 0 is the
one arrival pattern where co-batching cannot win: it can only bunch
completions. In request mode a new request queues behind the whole
in-flight generation (~45 s at this size); step mode admits at the next
denoise-step boundary (~1.3 s). Whether that shows up as a wall-clock
benefit under Poisson arrivals is not yet measured for H3. To reproduce,
run request mode vs `--step-execution --max-num-seqs 4` with
`diffusion_benchmark_serving.py --request-rate 0.05` (roughly one request
every 20 s) and report mean / p95 latency, which then includes queueing.
- **Small requests.** The numbers above are drawn from 672x384 / 209-frame
requests. A short clip at lower resolution packs a few thousand rows and
may not saturate the hardware; co-batching may amortize better there.
This is also unmeasured.
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### Online FP8 quantization
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MiniMax H3 supports online FP8 quantization of both the DiT and the Qwen3-VL
text decoder. The checkpoint remains BF16 on disk; vLLM-Omni creates FP8
weights at runtime and uses dynamic activation scaling during inference. By
default, `--quantization fp8` quantizes eligible attention and MLP linears in
the text decoder, token refiner, and main DiT blocks, as well as the DiT
condition and AdaLN projections. The Qwen vision tower, embeddings, norms,
RoPE, both VAEs, and the model's FP32 patch, timestep, and output projections
keep checkpoint precision.
To select a component, use `--diffusion-quantization-config` with
`{"transformer":{"method":"fp8"}}` for DiT-only FP8 or
`{"text_encoder":{"method":"fp8"}}` for text-decoder-only FP8. The two
entries can be combined. The shorthand below enables both components.
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Add this option to an existing H3 server command:
```bash
--quantization fp8
```
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#### Single 96 GB GPU, no-offload capacity check
Use the FL2VA-only partition for this capacity test. Loading the combined
service would also load the Ref2VA DiT and would test a different memory
budget. A no-offload capacity check should contain none of
`--enable-cpu-offload` , `--enable-layerwise-offload` , or
`--enable-distributed-layerwise-offload` . VAE tiling changes decode placement
but does not offload model weights to the CPU.
The run passes the capacity check when the server initializes, the request
finishes without CUDA OOM or Xid errors, `peak_used_mib` remains below the
card's reported `memory_total_mib` , and `ffprobe` reports H.264 video plus
32 kHz stereo AAC audio. Report the measured headroom rather than assuming
that every nominal 96 GB SKU exposes the same MiB total.
As a capacity proxy only, the same five-second case on one B300 measured a
92,946 MiB whole-device first-request peak and a 92,146 MiB worker peak. Its
encode, diffuse, decode, and client wall times were 8.664 s, 134.504 s,
6.016 s, and 151.583 s. These numbers suggest that a 96 GB card may fit, but
they are not an RTX PRO 6000 validation: kernels, allocator behavior, and
reported device capacity differ across GPUs.
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Use `ignored_layers` to keep any otherwise eligible linear in BF16. H3
resolves the `transformer` component before constructing the DiT, so names do
not start with `transformer.` . Entries are exact runtime linear prefixes; a
parent name such as `blocks.0.attn` does not exclude its children.
Eligible names are the `attn.qkv_proj` , `attn.out_proj` , `mlp.fc1` , and
`mlp.fc2` children under `token_refiner.blocks.<0-1>` or `blocks.<0-49>` .
The other eligible names are `condition_proj` ,
`blocks.<0-49>.adaln_proj.linear` , and `final_layer.adaln_proj.linear` .
For example, keep the first main block's attention projections in BF16 with:
```bash
--diffusion-quantization-config \
'{"transformer":{"method":"fp8","ignored_layers":["blocks.0.attn.qkv_proj","blocks.0.attn.out_proj"]}}'
```
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The structured option replaces `--quantization fp8` . Online FP8 can be used
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with H3 layerwise offload and with both DLO transfer paths. The default
AllGather path uses the ordinary loader to finalize FP8 weights and scales
before sharding them across ranks. `--dlo-no-use-allgather` instead retains
complete rank-local tensors and avoids the synchronized request-wave contract.
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## AMD ROCm (gfx942 / gfx950)
The sections above describe the NVIDIA CUDA path. This section covers the AMD
ROCm path; use it instead of the CUDA commands when running on AMD Instinct
GPUs.
MiniMax H3 runs on AMD Instinct GPUs (gfx942 / gfx950) in BF16. Use
`--diffusion-attention-backend FLASH_ATTN` , which resolves to AITER packed varlen
attention on both architectures.
Select the device with `HIP_VISIBLE_DEVICES` (not `CUDA_VISIBLE_DEVICES` ), drop the
CUDA-only `FLASHINFER_DISABLE_VERSION_CHECK` , and install without the `[fa4]` extra
(FA4 is CUDA-only). The VAE uses AITER GroupNorm on ROCm.
Install (ROCm wheel + source vLLM-Omni):
```bash
pip install "vllm==0.26.0+rocm723" \
--extra-index-url https://wheels.vllm.ai/rocm/0.26.0/rocm723
VLLM_OMNI_TARGET_DEVICE = rocm pip install -e . --no-build-isolation
```
Prebuilt image: `vllm/vllm-omni-rocm:minimax-h3` . All tasks work out of the box:
the image bundles TorchCodec (for image+audio Ref2VA) and `ffmpeg` (for
video-reference Ref2VA).
### ROCm single GPU
Single GPU with model-level CPU offload keeps the Qwen3-VL encoder and DiT from
being co-resident:
```bash
export MODEL = " ${ MODEL_ROOT } /FL2VA"
export PORT = 8091
HIP_VISIBLE_DEVICES = 0 \
VLLM_WORKER_MULTIPROC_METHOD = spawn \
VLLM_OMNI_VIDEO_SYNC_TIMEOUT = 1800 \
vllm serve " ${ MODEL } " \
--omni --host 0.0.0.0 --port " ${ PORT } " --trust-remote-code \
--num-gpus 1 --enable-cpu-offload \
--diffusion-attention-backend FLASH_ATTN
```
### ROCm four GPUs
The best-practice CUDA four-GPU configuration works on ROCm with the changes above.
It mirrors the CUDA command including Ulysses sequence parallelism, VAE patch
parallelism, and text-encoder tensor parallelism, with no CPU offload when the model
shards across the GPUs:
```bash
export MODEL = " ${ MODEL_ROOT } /FL2VA"
export PORT = 8091
HIP_VISIBLE_DEVICES = 0,1,2,3 \
VLLM_WORKER_MULTIPROC_METHOD = spawn \
VLLM_OMNI_VIDEO_SYNC_TIMEOUT = 1800 \
vllm serve " ${ MODEL } " \
--omni \
--host 0.0.0.0 \
--port " ${ PORT } " \
--trust-remote-code \
--num-gpus 4 \
--usp 4 \
--ring 1 \
--text-encoder-tp-size 4 \
--vae-patch-parallel-size 4 \
--vae-parallel-mode tile \
--vae-use-tiling \
--diffusion-attention-backend FLASH_ATTN
```
As on CUDA, H3 is CFG-distilled, so keep `--cfg-parallel-size` at 1, and the H3 VAE
supports only its native `tile` mode. `--text-encoder-tp-size` is validated on
gfx942; on gfx950 it was not exercised.
### Validated ROCm evidence
vLLM-Omni with MiniMax H3 support, BF16. gfx942 rows measured with the
`vllm/vllm-omni-rocm:minimax-h3` image; gfx950 rows measured with the
`0.26.0+rocm723` wheel (HIP 7.2).
| Workload | Configuration | Observed result |
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| ---------- | --------------- | ----------------- |
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| T2VA, 1344x768, 209 frames, 50 steps | 4x gfx942 (MI300X), FLASH_ATTN, USP4, text-enc TP4, VAE PP4 tile | encode 0.09 s, denoise 244.04 s, decode 4.15 s, 267.42 s client E2E; H.264 24 FPS + 32 kHz stereo AAC |
| FL2VA, 1344x768, 209 frames, 50 steps | 4x gfx942 (MI300X), FLASH_ATTN, USP4, text-enc TP4, VAE PP4 tile | encode 13.98 s, denoise 257.58 s, decode 4.11 s, 287.07 s client E2E; H.264 24 FPS + 32 kHz stereo AAC |
| T2VA, 832x480, ~4 s, 40 steps | 1x gfx950 (MI350), FLASH_ATTN, CPU offload | valid MP4 (H.264 + synced audio); ~0.73 s/denoise-step (~1.37 it/s), ~55 s client E2E incl. warmup |
gfx942 figures are the mean of three requests after one excluded warmup
(external evidence: vllm-project/recipes#732 ). gfx950 figures are
functional-correctness validations, not tuned throughput; the first request
includes lazy regional compilation. MI325X (gfx942) and other MI355X SKUs are not
listed until their own evidence is added.
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## HTTP API examples
The following requests use the synchronous endpoint so the returned body can
be saved directly as an MP4. The asynchronous `POST /v1/videos` endpoint can
also be used when job polling is preferred.
All four tasks use 24 FPS, 50 sigma points, seed values from the validated
workloads, and the checkpoint-reference video/audio flow shifts of 12 and 3.
Decimal durations are passed through `extra_params` .
Set the endpoint once:
```bash
export API_URL = "http://127.0.0.1: ${ PORT } /v1/videos/sync"
```
### 1. T2VA: text to video and audio
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Run this request against the combined service:
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```bash
curl -sS -X POST " ${ API_URL } " \
-F 'prompt=In a snowy blue-purple forest, Ori carefully walks past a sleeping giant; footsteps crunch in the snow while the creature breathes and softly snorts.' \
-F 'width=1344' \
-F 'height=768' \
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-F 'aspect_ratio=16:9' \
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-F 'fps=24' \
-F 'num_inference_steps=50' \
-F 'flow_shift=12' \
-F 'seed=1101' \
-F 'extra_params={"task":"t2va","duration":8.7,"audio_flow_shift":3.0}' \
-o t2va.mp4
```
### 2. FL2VA: first frame to video and audio
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Run this request against the combined service. When width and height are
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omitted, H3 preserves the first-frame aspect ratio and uses a 768-pixel short
edge.
```bash
export FIRST_FRAME = /path/to/fl2va_first_frame.png
curl -sS -X POST " ${ API_URL } " \
-F 'prompt=A man stands beside a yellow car at night. The car drives away; he follows it with his eyes and begins singing sadly, with synchronized voice and city ambience.' \
-F 'fps=24' \
-F 'num_inference_steps=50' \
-F 'flow_shift=12' \
-F 'seed=2101' \
-F 'extra_params={"task":"fl2va","duration":8.7,"audio_flow_shift":3.0}' \
-F "input_reference=@ ${ FIRST_FRAME } ;type=image/png" \
-o fl2va.mp4
```
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Use the same `FL2VA` partition for the official tail-keyframe forms. A single
image with `frame_indices=[-1]` conditions the last frame; two ordered images
with `frame_indices=[0,-1]` condition the first and last frames:
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```bash
export LAST_FRAME = /path/to/fl2va_last_frame.png
export FIRST_FRAME = /path/to/fl2va_first_frame.png
curl -sS -X POST " ${ API_URL } " \
-F 'prompt=The subject moves naturally from the first image to the last image.' \
-F 'num_inference_steps=50' \
-F 'flow_shift=12' \
-F 'seed=2102' \
-F 'extra_params={"task":"fl2va","duration":8.7,"frame_indices":[0,-1],"audio_flow_shift":3.0}' \
-F "input_references=@ ${ FIRST_FRAME } ;type=image/png" \
-F "input_references=@ ${ LAST_FRAME } ;type=image/png" \
-o fl2va_first_last.mp4
```
### 3. Ref2VA: image-only, image/audio, or mixed references
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Run these requests against the combined service or a Ref2VA-only service.
Image-only Ref2VA omits `audio_reference` ; adding one or more audio references
is optional. The typed fields accept one object or an ordered JSON list.
`audio_reference` accepts an HTTP(S) URL or a `data:` URL. In one terminal,
expose the local reference assets to the serving host:
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```bash
python -m http.server 8092 \
--bind 127.0.0.1 \
--directory /path/to/reference_assets
```
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Then submit an image-only request from another terminal:
```bash
export REF_IMAGE = /path/to/reference_assets/ref2va_image.png
curl -sS -X POST " ${ API_URL } " \
-F 'prompt=A white cat sits on a beige couch and slowly looks toward the camera.' \
-F 'aspect_ratio=adaptive' \
-F 'short_edge=768' \
-F 'num_inference_steps=50' \
-F 'flow_shift=12' \
-F 'seed=3100' \
-F 'extra_params={"task":"ref2va","duration":8.0,"audio_flow_shift":3.0}' \
-F "input_reference=@ ${ REF_IMAGE } ;type=image/png" \
-o ref2va_image_only.mp4
```
An image-plus-audio request is:
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```bash
export REF_IMAGE = /path/to/reference_assets/ref2va_image.png
export AUDIO_URL = http://127.0.0.1:8092/ref2va_audio.mp3
curl -sS -X POST " ${ API_URL } " \
-F 'prompt=A white cat with black mustache and eyebrow markings sits on a beige couch, lip-syncing precisely to the complete reference audio before shifting from confusion to deadpan speechlessness.' \
-F 'width=1344' \
-F 'height=768' \
-F 'fps=24' \
-F 'num_inference_steps=50' \
-F 'flow_shift=12' \
-F 'seed=3101' \
-F 'extra_params={"task":"ref2va","duration":15.0,"audio_flow_shift":3.0}' \
-F "input_reference=@ ${ REF_IMAGE } ;type=image/png" \
-F "audio_reference={\"audio_url\":\" ${ AUDIO_URL } \"}" \
-o ref2va_image_audio.mp4
```
The requested duration should cover the complete audio. If `duration` is
shorter, the reference soundtrack is truncated to the generated clip.
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### 4. Ref2VA: video, separate audio, and mixed references
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Run this request against the combined service. Repeat the
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`input_references` multipart field once per source video. H3 consumes the
videos in form order and preserves their original soundtracks during
conditioning.
```bash
export SUBJECT_VIDEO = /path/to/green_screen_subject.mp4
export BACKGROUND_VIDEO = /path/to/fairytale_background.mov
curl -sS -X POST " ${ API_URL } " \
-F 'prompt=Remove the green screen background of Video 1 and replace it with the fairytale environment from Video 2. Match the background motion to the character actions and relight the character to fit the scene.' \
-F 'width=1344' \
-F 'height=768' \
-F 'fps=24' \
-F 'num_inference_steps=50' \
-F 'flow_shift=12' \
-F 'seed=3101' \
-F 'extra_params={"task":"ref2va","duration":15.0,"audio_flow_shift":3.0}' \
-F "input_references=@ ${ SUBJECT_VIDEO } ;type=video/mp4" \
-F "input_references=@ ${ BACKGROUND_VIDEO } ;type=video/quicktime" \
-o ref2va_video_video.mp4
```
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The server stores uploaded references only for the lifetime of the request and
deletes temporary files after generation. A video may use its embedded
soundtrack, a separate `audio_reference` , or both. To send a mixed multipart
request, repeat `input_references` for each image, video, or audio file; the
server classifies them by MIME type and preserves the per-type order.
Reference videos must be MP4/MOV with H.264/H.265 video, optional AAC/MP3
audio, 2– 15 seconds each, and at most 15 seconds combined. They may still be
longer than the generated clip. Use `start_time_seconds` to select a
synchronized segment; for multiple typed video references, pass one value per
video in `extra_params.start_time_seconds` .
Reference images accept JPG/JPEG, PNG, WEBP, HEIC, or HEIF up to 30 MiB. Standalone
audio references accept WAV or MP3 up to 15 MiB, with 2– 15 seconds per file and
at most 15 seconds combined.
## Official input matrix and limits
| Task | Supported references | Limits |
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| ------ | ---------------------- | -------- |
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| T2VA | text only | prompt must be non-empty |
| FL2VA | first image, last image, or ordered first+last images | at most 2 images; `frame_indices` is `[0]` , `[-1]` , or `[0,-1]` |
| Ref2VA | image-only, image+image, image+video, video+audio, and mixed image/video/audio | images ≤9, videos ≤3, audios ≤3, total references ≤12; audio requires a visual reference |
The H3 output contract is 4– 15 seconds at 24 FPS, stereo 32 kHz audio, and a
32-pixel canvas multiple. T2VA requires one named output ratio from `21:9` ,
`16:9` , `4:3` , `1:1` , `3:4` , or `9:16` . FL2VA always follows the first input
image's ratio and ignores a generic `aspect_ratio` override. Ref2VA defaults to
`16:9` ; `adaptive` and SGLang's `auto` spelling are accepted aliases for that
default. `short_edge` controls the 768-pixel canvas and must be `768` .
`num_outputs_per_prompt` accepts 1– 10 and derives each output seed as
`seed + output_index` . The asynchronous endpoint returns all
outputs; the synchronous raw-MP4 endpoint returns the first output when more
than one is requested.
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## Request-scoped quality
Add one of these fields to any HTTP request above. No Cache-DiT startup option
is required; H3 installs its conservative profile when a `high` request
arrives and removes it for a `lossless` request.
```bash
-F 'quality=lossless' # Native reference path for this request.
-F 'quality=high' # H3's conservative Cache-DiT profile.
```
Omitting `quality` preserves the startup default: it uses the reference path
normally, or the server-configured profile when the server was started with
`--cache-backend cache_dit` .
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Turbo is independent of this quality switch: `quality` selects a Cache-DiT
policy, while Turbo changes the active LoRA weights and sampling schedule. See
[LoRA ](#lora ) below.
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The following result was measured on 4× NVIDIA H200 with SP4, text-encoder
TP4, 1344× 768, 124 frames, 24 FPS, and 50 inference steps. One full
`lossless` warmup was excluded, followed by three fixed prompt/seed pairs in
balanced switch order.
| `quality` | Median inference latency | Speedup | SSIM vs `lossless` | PSNR vs `lossless` | Expected trade-off |
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| --- | ---: | ---: | ---: | ---: | --- |
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| `lossless` | 85.49 s | 1.00× | 1.0000 | exact | Native reference path |
| `high` | 63.36 s | 1.35× | 0.9709 | 34.98 dB | Faster with measured same-seed deviation |
> [!NOTE]
> `high` selects a fixed Cache-DiT profile, but its cache hit rate and
> resulting latency/quality trade-off may vary by hardware, topology, and
> workload. The values above apply to this deployment and are not universal
> guarantees. `lossless` remains the exact reference path.
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## LoRA
### Turbo LoRA
Only the native Diffusers 4-step FL2VA/T2VA v1.0 artifact is supported:
```text
lightx2v/Minimax-h3-Turbo/minimax_h3_fl2v_turbo_4step_v1.0_768p_bf16.safetensors
```
Download only that file:
```bash
export TURBO_DIR = /path/to/minimax-h3-turbo
export TURBO_FILE = minimax_h3_fl2v_turbo_4step_v1.0_768p_bf16.safetensors
hf download lightx2v/Minimax-h3-Turbo " ${ TURBO_FILE } " --local-dir " ${ TURBO_DIR } "
export TURBO_LORA = " ${ TURBO_DIR } / ${ TURBO_FILE } "
```
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Start from a non-offloaded or DLO FL2VA server command and add
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`--task-type fl2va --lora-backend peft --lora-path "${TURBO_LORA}"` .
`--lora-path` preloads the adapter; each request still activates it and uses
the published sampling settings:
```bash
-F 'num_inference_steps=5' \
-F 'flow_shift=6' \
-F 'extra_params={"task":"t2va","duration":4.4,"audio_flow_shift":3.0}' \
-F "lora={\"name\":\"h3-turbo-v1.0\",\"path\":\" ${ TURBO_LORA } \",\"scale\":1.0}"
```
For FL2VA, change `task` and add `input_reference` as shown above. The 8-step,
ComfyUI, Ref2VA, and v1.1 artifacts are not supported. This integration is
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dynamic-only and does not support prefusion or LoRA composition. DLO is
supported by keeping the request-switchable LoRA A/B buffers resident on the
accelerator while DLO streams only the base blocks; budget for this additional
fixed HBM usage. Model-level and standard layerwise offload remain unsupported.
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The five requested sigma points produce the four denoiser evaluations expected
by the Turbo artifact.
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## Key parameters
| Parameter | Recommended value | Notes |
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| ----------- | ------------------- | ------- |
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| `quality` | omitted or `lossless` | Request-level quality intent; `high` dynamically installs H3's conservative Cache-DiT profile |
| `extra_params.force_refresh_step_hint` | omitted | Optional positive 1-based denoising-step hint for an active Cache-DiT request; pair with `extra_params.force_refresh_step_policy` =`once` or `repeat` |
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| `task` | `t2va` , `fl2va` , or `ref2va` | Passed in `extra_params` ; selects the task-specific DiT |
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| `duration` | Workload-specific | Decimal seconds in `extra_params` ; converted to H3-compatible frame count |
| `fps` | `24` | H3 output FPS is fixed |
| `num_inference_steps` | `50` | Matches the reference accuracy workloads |
| `flow_shift` | `12` | Video sigma shift |
| `audio_flow_shift` | `3` | Audio sigma shift, passed in `extra_params` |
| `seed` | Task-specific | Use a fixed value for reproducibility |
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| `aspect_ratio` | Task-specific | T2VA requires a named ratio; FL2VA follows the input image; Ref2VA defaults to `16:9` |
| `short_edge` | `768` | H3 shape policy requires exactly 768 when `width` /`height` are omitted |
| `num_outputs_per_prompt` | `1` | 1– 10; async API returns every output |
| `start_time_seconds` | `0` | Reference-video segment start; use a list in `extra_params` for multiple videos |
| `width` , `height` | Multiples of 32 | Output aspect ratio must be between 1:4 and 4:1 |
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## ComfyUI Frontend
Users can also use a ComfyUI frontend to interact with a hosted MiniMax-H3 service. The ComfyUI frontend can run in a separate environment or machine. Refer to [vLLM-Omni ComfyUI Integration ](../../docs/features/comfyui.md ) for details.
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## Validated four-GPU evidence
The four-GPU recommendation was measured on four NVIDIA B300 GPUs with one
excluded warmup followed by three requests.
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| Workload | Configuration | Observed result |
| -------------------------------------- | ------------------------------------------- | ------------------------------------ |
| FL2VA, 209 frames, 1248x768 | no offload, U4, VPP4 tile, regional compile | 86.964 s mean HTTP client latency |
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| Two-video Ref2VA, 362 frames, 1344x768 | no offload, U4, VPP4 tile, regional compile | 784.394 s accounted model-stage mean |
These measurements describe the validated shapes rather than a general
throughput guarantee. Multi-video Ref2VA is much slower because the two
reference videos expand both the Qwen3-VL vision sequence and the packed DiT
attention sequence.
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## Validated FP8 evidence
With eager DiT/text-encoder TP2 and VAE tiling, the 384x672, 107-frame,
10-step quality case measured LPIPS 0.1156 (limit 0.20), PSNR 23.6316 dB,
audio spectral cosine 0.9589 (minimum 0.80), and audio RMS ratio 0.9342. The
resident per-GPU peak was 68.52 GiB for BF16 and 53.51 GiB for FP8, a 22%
reduction.
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For direct human inspection, see the external
[BF16 versus global-FP8 comparison ](https://lishunyang12.github.io/vllm-omni-rankings/scripts/minimax_h3_global_fp8_vs_bf16/ ),
which includes matched five-second T2VA, I2VA, and Ref2VA videos. The
[comparison sources ](https://github.com/lishunyang12/vllm-omni-rankings/tree/main/scripts/minimax_h3_global_fp8_vs_bf16 )
also record per-task fidelity metrics and provenance without storing generated
media in this repository.
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## TeaCache acceleration
TeaCache reuses DiT block residuals across denoising steps when consecutive
timestep embeddings are similar. MiniMax-H3 TeaCache is currently calibrated
only for the FL2VA partition. In combined serving, FL2VA requests use TeaCache
while Ref2VA requests run uncached; Ref2VA-only serving rejects TeaCache.
TeaCache and Cache-DiT are mutually exclusive; pick one cache backend per server.
The model-specific default and examples use `rel_l1_thresh=0.17` , which
provided the best conservative speed/quality balance in the validated 107-frame
T2VA workload. Lower values
may produce few or no cache hits, while higher values can improve performance
at the cost of output quality. Validate the threshold on representative
prompts and generation settings before changing it.
### Offline (Python API)
Export the directory containing the `FL2VA` and `Ref2VA` subdirectories before
running the Python example, for example `export MODEL_ROOT=/models/MiniMax-H3` .
```python
import os
from vllm_omni import Omni
from vllm_omni.inputs.data import OmniDiffusionSamplingParams
omni = Omni (
model = os . path . join ( os . environ [ "MODEL_ROOT" ], "FL2VA" ),
cache_backend = "tea_cache" ,
cache_config = { "rel_l1_thresh" : 0.17 },
trust_remote_code = True ,
enable_cpu_offload = True ,
)
outputs = omni . generate (
"A quiet cinematic night scene with matching ambient sound." ,
OmniDiffusionSamplingParams (
height = 256 ,
width = 448 ,
num_frames = 29 ,
fps = 24 ,
num_inference_steps = 50 ,
seed = 42 ,
extra_args = {
"task" : "t2va" ,
"duration" : 4.0 ,
"aspect_ratio" : "16:9" ,
"flow_shift" : 12.0 ,
"audio_flow_shift" : 3.0 ,
},
),
)
```
### Online serving
```bash
vllm serve " ${ MODEL_ROOT } /FL2VA" \
--omni \
--trust-remote-code \
--cache-backend tea_cache \
--cache-config '{"rel_l1_thresh":0.17}'
```
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## Known limitations
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- TeaCache is calibrated for FL2VA only; Ref2VA requests run uncached.
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- Combined serving requires sibling `FL2VA` and `Ref2VA` directories, loads
both task-specific DiTs, and loads shared components once from `FL2VA` .
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- Request mode executes one generation request per diffusion batch. Use
`--step-execution` with `--max-num-seqs N` to admit several requests at once
(see
[Execution modes ](https://github.com/vllm-project/vllm-omni/blob/main/docs/user_guide/diffusion/execution_modes.md ));
step
mode does not support `cache_backend` .
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- The first regional-compile request is a warmup and should not be included in
steady-state performance measurements.
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- The serving path accepts fewer references than the model supports. H3 documents up
to 9 images, 3 video clips, and 3 audio clips (12 files) per Omni Reference
request; the current vLLM-Omni path takes exactly one image plus one audio
reference, or one or more videos with no separate `audio_reference` (it uses the
source soundtracks).
- The 768 px short-edge mode is available for T2VA and FL2VA; 1344x768 is the
documented 16:9 request shape.
- `--cfg-parallel-size > 1` is rejected by design (CFG-distilled, no negative branch).
- VAE patch parallelism requires size 1 or the full DiT group size and supports the
H3 native `tile` mode only.
- A U2 x Ring2 hybrid currently fails with an attention-mask length mismatch; use
pure Ulysses.
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- Online FP8 with DLO AllGather temporarily materializes the complete FP8 model
in host memory on every rank during startup before retaining only each rank's
shard. Size startup host memory for that transient peak.
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- TeaCache and Cache-DiT cannot be enabled on the same server.
- Image+audio Ref2VA accepts exactly one image and one audio reference.
- Video Ref2VA accepts one or more video files, but not an additional standalone
audio reference.
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- Pure Ulysses still replicates the full DiT on every rank, so smaller-memory GPUs
cannot use `--usp N --tp 1` as a resident capacity path. Use DiT tensor parallelism
or model-level CPU offload; text-encoder TP alone is not sufficient.
2026-08-03 14:10:40 +08:00
## Additional resources
- [Supported models ](../../docs/models/supported_models.md )
- [Video API ](../../docs/serving/videos_api.md )
- [Diffusion parallelism ](../../docs/user_guide/diffusion/parallelism/overview.md )