Offer prototype commands only for the design question
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A Designer met the reset-command condition by offering an optional real
update for contrast, then built and debugged a reset helper for it. The
method now gives the Human only the commands needed to answer the design
question, and asks for a reset command only when one of those changes the
scenario.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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adminandClaude Opus 5.5 committed 2026-11-12 19:41:00 -05:00
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@@ -19,7 +19,7 @@ The Human answers the question by using the prototype the way the software's use
- Put the scenario's data where the app finds it by default, such as its default config or source directory under HOME, so the user's command needs no extra options.
- Make the Human's first command one the software's user will type: the real command name, the syntax this change proposes, and the arguments a user would pass, run from the directory where a user would be.
- Give each command to try exactly as that user types it, and say what it shows.
- Add a reset command only when a command the Human will try changes the scenario, such as a real update; then put it in `/scratch/bin` and give it by its name alone, followed by the command to try again.
- Give the Human only the commands needed to answer the design question. Add a reset command only when one of those commands changes the scenario; then put it in `/scratch/bin` and give it by its name alone, followed by the command to try again.
- Ask the Human about what they saw as a user of the software, in terms of the design question.
## Before handing over
@@ -9,7 +9,7 @@
"files": [
{
"path": "SKILL.md",
"sha256": "0f39f7db296649dba3024bbeaadac9124fdf04c99c246d1f91772bab51d2e795"
"sha256": "b72f085f33c10ea48f69fbe55c4f364f6a873a8ae2e6baeb8eaf2aaf71df5045"
}
]
}