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vllm-omni/tests/conftest.py
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import base64
import datetime
import io
import math
import os
import random
os.environ["VLLM_WORKER_MULTIPROC_METHOD"] = "spawn"
# Set CPU device for CI environments without GPU
if "VLLM_TARGET_DEVICE" not in os.environ:
os.environ["VLLM_TARGET_DEVICE"] = "cpu"
import gc
import socket
import subprocess
import sys
import time
from pathlib import Path
from typing import Any
import numpy as np
import psutil
import pytest
import torch
import yaml
from vllm.distributed.parallel_state import cleanup_dist_env_and_memory
from vllm.logger import init_logger
from vllm.utils.network_utils import get_open_port
logger = init_logger(__name__)
@pytest.fixture(autouse=True)
def default_vllm_config():
"""Set a default VllmConfig for all tests.
This fixture is auto-used for all tests to ensure that any test
that directly instantiates vLLM CustomOps (e.g., RMSNorm, LayerNorm)
or model components has the required VllmConfig context.
This fixture is required for vLLM 0.14.0+ where CustomOp initialization
requires a VllmConfig context set via set_current_vllm_config().
"""
from vllm.config import DeviceConfig, VllmConfig, set_current_vllm_config
# Use CPU device if no GPU is available (e.g., in CI environments)
has_gpu = torch.cuda.is_available() and torch.cuda.device_count() > 0
device = "cuda" if has_gpu else "cpu"
device_config = DeviceConfig(device=device)
with set_current_vllm_config(VllmConfig(device_config=device_config)):
yield
@pytest.fixture(autouse=True)
def clean_gpu_memory_between_tests():
print("\n=== PRE-TEST GPU CLEANUP ===")
_run_pre_test_cleanup()
yield
_run_post_test_cleanup()
def _run_pre_test_cleanup(enable_force=False):
if os.getenv("VLLM_TEST_CLEAN_GPU_MEMORY", "0") != "1" and not enable_force:
print("GPU cleanup disabled")
return
print("Pre-test GPU status:")
num_gpus = torch.cuda.device_count()
if num_gpus > 0:
try:
from tests.utils import wait_for_gpu_memory_to_clear
wait_for_gpu_memory_to_clear(
devices=list(range(num_gpus)),
threshold_ratio=0.05,
)
except Exception as e:
print(f"Pre-test cleanup note: {e}")
def _run_post_test_cleanup(enable_force=False):
if os.getenv("VLLM_TEST_CLEAN_GPU_MEMORY", "0") != "1" and not enable_force:
print("GPU cleanup disabled")
return
if torch.cuda.is_available():
gc.collect()
torch.cuda.empty_cache()
print("Post-test GPU status:")
_print_gpu_processes()
def _print_gpu_processes():
"""Print GPU information including nvidia-smi and system processes"""
print("\n" + "=" * 80)
print("NVIDIA GPU Information (nvidia-smi)")
print("=" * 80)
try:
nvidia_result = subprocess.run(
["nvidia-smi"],
capture_output=True,
text=True,
timeout=5,
)
if nvidia_result.returncode == 0:
lines = nvidia_result.stdout.strip().split("\n")
for line in lines[:20]:
print(line)
if len(lines) > 20:
print(f"... (showing first 20 of {len(lines)} lines)")
else:
print("nvidia-smi command failed")
except (subprocess.TimeoutExpired, FileNotFoundError):
print("nvidia-smi not available or timed out")
except Exception as e:
print(f"Error running nvidia-smi: {e}")
print("\n" + "=" * 80)
print("Detailed GPU Processes (nvidia-smi pmon)")
print("=" * 80)
try:
pmon_result = subprocess.run(
["nvidia-smi", "pmon", "-c", "1"],
capture_output=True,
text=True,
timeout=3,
)
if pmon_result.returncode == 0 and pmon_result.stdout.strip():
print(pmon_result.stdout)
else:
print("No active GPU processes found via nvidia-smi pmon")
except Exception:
print("nvidia-smi pmon not available")
print("\n" + "=" * 80)
print("System Processes with GPU keywords")
print("=" * 80)
def dummy_messages_from_mix_data(
system_prompt: dict[str, Any] = None,
video_data_url: Any = None,
audio_data_url: Any = None,
image_data_url: Any = None,
content_text: str = None,
):
"""Create messages with video、image、audio data URL for OpenAI API."""
if content_text is not None:
content = [{"type": "text", "text": content_text}]
else:
content = []
media_items = []
if isinstance(video_data_url, list):
for video_url in video_data_url:
media_items.append((video_url, "video"))
else:
media_items.append((video_data_url, "video"))
if isinstance(image_data_url, list):
for url in image_data_url:
media_items.append((url, "image"))
else:
media_items.append((image_data_url, "image"))
if isinstance(audio_data_url, list):
for url in audio_data_url:
media_items.append((url, "audio"))
else:
media_items.append((audio_data_url, "audio"))
content.extend(
{"type": f"{media_type}_url", f"{media_type}_url": {"url": url}}
for url, media_type in media_items
if url is not None
)
messages = [{"role": "user", "content": content}]
if system_prompt is not None:
messages = [system_prompt] + messages
return messages
def generate_synthetic_audio(
duration: int, # seconds
num_channels: int, # 1:Mono,2:Stereo 5:5.1 surround sound
sample_rate: int = 48000, # Default use 48000Hz.
save_to_file: bool = False,
) -> dict[str, Any]:
""" "Generate synthetic audio with rain."""
import soundfile as sf
# Initialize audio data array
num_samples = int(sample_rate * duration)
audio_data = np.zeros((num_samples, num_channels), dtype=np.float32)
# Configure parameters based on rain intensity
drop_density = 10 # Number of raindrops per second
drop_volume = 0.15 # Volume of individual raindrops
background_volume = 0.02 # Volume of background rain noise
# Pink noise sounds more natural than white noise for rain
white_noise = np.random.randn(num_samples)
pink_noise = np.convolve(white_noise, np.ones(8) / 8, mode="same")
pink_noise = pink_noise / np.max(np.abs(pink_noise)) if np.max(np.abs(pink_noise)) > 0 else pink_noise
bg_noise = pink_noise * background_volume
# Add background noise to all channels
for ch in range(num_channels):
audio_data[:, ch] += bg_noise
# Total number of raindrops = density × duration × channels for stereo effect
total_drops = int(drop_density * duration * num_channels)
for _ in range(total_drops):
# Random timing for raindrop
drop_time = random.uniform(0, duration)
# Random duration of raindrop sound (0.01-0.05 seconds)
drop_duration = random.uniform(0.01, 0.05)
# Random frequency gives variation in raindrop pitch
drop_freq = random.uniform(500, 5000) # Hz
# Random channel selection for stereo positioning
channel = random.randint(0, num_channels - 1)
# Calculate sample positions for this raindrop
start_sample = int(drop_time * sample_rate)
drop_samples = int(drop_duration * sample_rate)
end_sample = min(start_sample + drop_samples, num_samples)
if start_sample < end_sample:
# Generate the raindrop sound
num_drop_samples = end_sample - start_sample
t = np.arange(num_drop_samples) / sample_rate
# Basic sine wave for raindrop sound
drop_sound = drop_volume * np.sin(2 * math.pi * drop_freq * t)
# Apply envelope for natural attack and decay
envelope = np.ones(num_drop_samples)
attack_samples = int(num_drop_samples * 0.1) # 10% of samples for attack
decay_samples = num_drop_samples - attack_samples
if attack_samples > 0:
# Linear attack: volume increases from 0 to 1
envelope[:attack_samples] = np.linspace(0, 1, attack_samples)
if decay_samples > 0:
# Exponential decay for natural sound fade
decay = np.exp(-8 * t[attack_samples:] / drop_duration)
envelope[attack_samples:] = decay
# Apply envelope to raindrop sound
drop_sound *= envelope
# Add raindrop sound to selected channel
audio_data[start_sample:end_sample, channel] += drop_sound
# Step 3: Add simple reverb effect for realism
# Reverb simulates sound reflections in environment
if duration > 2:
# Single delay reverb (100ms delay)
delay_samples = int(0.1 * sample_rate)
if delay_samples < num_samples:
for ch in range(num_channels):
delayed = np.zeros(num_samples)
delayed[delay_samples:] = audio_data[:-delay_samples, ch] * 0.3
audio_data[:, ch] += delayed
# Step 4: Normalize audio to prevent clipping
# Find maximum amplitude and scale to 80% of maximum volume
max_amp = np.max(np.abs(audio_data))
if max_amp > 0:
audio_data = audio_data / max_amp * 0.8
# Handle file saving
audio_bytes = None
if save_to_file:
timestamp = datetime.datetime.now().strftime("%Y%m%d_%H%M%S")
output_path = f"audio_{num_channels}ch_{timestamp}.wav"
try:
sf.write(output_path, audio_data, sample_rate, format="WAV", subtype="PCM_16")
print(f"Audio saved: {output_path}")
with open(output_path, "rb") as f:
audio_bytes = f.read()
except Exception as e:
print(f"Save failed: {e}")
save_to_file = False
# If not saving or save failed, create in memory
if not save_to_file or audio_bytes is None:
buffer = io.BytesIO()
sf.write(buffer, audio_data, sample_rate, format="WAV", subtype="PCM_16")
buffer.seek(0)
audio_bytes = buffer.read()
# Return result
base64_audio = base64.b64encode(audio_bytes).decode("utf-8")
result = {
"base64": base64_audio,
}
if save_to_file and output_path:
result["file_path"] = output_path
return result
def generate_synthetic_video(width: int, height: int, num_frames: int, save_to_file: bool = False) -> str:
"""Generate synthetic video with bouncing balls and return base64 string."""
import cv2
import imageio
# Create random balls
num_balls = random.randint(3, 8)
balls = []
for _ in range(num_balls):
radius = min(width, height) // 8
if radius < 1:
raise ValueError(f"Video dimensions ({width}x{height}) are too small for synthetic video generation")
x = random.randint(radius, width - radius)
y = random.randint(radius, height - radius)
speed = random.uniform(3.0, 8.0)
angle = random.uniform(0, 2 * math.pi)
vx = speed * math.cos(angle)
vy = speed * math.sin(angle)
# OpenCV uses BGR format, but imageio expects RGB
# We'll create in BGR first, then convert to RGB later
color_bgr = (random.randint(50, 255), random.randint(50, 255), random.randint(50, 255))
balls.append({"x": x, "y": y, "vx": vx, "vy": vy, "radius": radius, "color_bgr": color_bgr})
# Generate video frames
video_frames = []
for frame_idx in range(num_frames):
# Create black background (BGR format)
frame_bgr = np.zeros((height, width, 3), dtype=np.uint8)
for ball in balls:
# Update position
ball["x"] += ball["vx"]
ball["y"] += ball["vy"]
# Boundary collision detection
if ball["x"] - ball["radius"] <= 0 or ball["x"] + ball["radius"] >= width:
ball["vx"] = -ball["vx"]
ball["x"] = max(ball["radius"], min(width - ball["radius"], ball["x"]))
if ball["y"] - ball["radius"] <= 0 or ball["y"] + ball["radius"] >= height:
ball["vy"] = -ball["vy"]
ball["y"] = max(ball["radius"], min(height - ball["radius"], ball["y"]))
# Use cv2 to draw circle
x, y = int(ball["x"]), int(ball["y"])
radius = ball["radius"]
# Draw solid circle (main circle)
cv2.circle(frame_bgr, (x, y), radius, ball["color_bgr"], -1)
# Add simple 3D effect: draw a brighter center
if radius > 3: # Only add highlight when radius is large enough
highlight_radius = max(1, radius // 2)
highlight_x = max(highlight_radius, min(x - radius // 4, width - highlight_radius))
highlight_y = max(highlight_radius, min(y - radius // 4, height - highlight_radius))
# Create highlight color (brighter)
highlight_color = tuple(min(c + 40, 255) for c in ball["color_bgr"])
cv2.circle(frame_bgr, (highlight_x, highlight_y), highlight_radius, highlight_color, -1)
# Convert BGR to RGB for imageio
frame_rgb = cv2.cvtColor(frame_bgr, cv2.COLOR_BGR2RGB)
video_frames.append(frame_rgb)
video_bytes = None
saved_file_path = None
buffer = io.BytesIO()
writer_kwargs = {
"format": "mp4",
"fps": 30,
"codec": "libx264",
"quality": 7,
"pixelformat": "yuv420p",
"macro_block_size": 16,
"ffmpeg_params": [
"-preset",
"medium",
"-crf",
"23",
"-movflags",
"+faststart",
"-pix_fmt",
"yuv420p",
"-vf",
f"scale={width}:{height}",
],
}
if save_to_file:
import datetime
timestamp = datetime.datetime.now().strftime("%Y%m%d_%H%M%S")
output_path = f"video_{width}x{height}_{timestamp}.mp4"
try:
with imageio.get_writer(output_path, **writer_kwargs) as writer:
for frame in video_frames:
writer.append_data(frame)
saved_file_path = output_path
print(f"Video saved to: {saved_file_path}")
with open(output_path, "rb") as f:
video_bytes = f.read()
except Exception as e:
print(f"Warning: Failed to save video to file {output_path}: {e}")
save_to_file = False
if not save_to_file or video_bytes is None:
with imageio.get_writer(buffer, **writer_kwargs) as writer:
for frame in video_frames:
writer.append_data(frame)
buffer.seek(0)
video_bytes = buffer.read()
base64_video = base64.b64encode(video_bytes).decode("utf-8")
result = {
"base64": base64_video,
}
if save_to_file and saved_file_path:
result["file_path"] = saved_file_path
return result
def generate_synthetic_image(width: int, height: int, save_to_file: bool = False) -> Any:
"""Generate synthetic image with randomly colored squares and return base64 string."""
from PIL import Image, ImageDraw
# Create white background
image = Image.new("RGB", (width, height), (255, 255, 255))
draw = ImageDraw.Draw(image)
# Generate random number of squares
num_squares = random.randint(3, 8)
for _ in range(num_squares):
# Random square size
square_size = random.randint(min(width, height) // 8, min(width, height) // 4)
# Random position
x = random.randint(0, width - square_size - 1)
y = random.randint(0, height - square_size - 1)
# Random color
color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
# Random border width
border_width = random.randint(1, 5)
# Draw square
draw.rectangle([x, y, x + square_size, y + square_size], fill=color, outline=(0, 0, 0), width=border_width)
# Handle file saving
image_bytes = None
saved_file_path = None
if save_to_file:
timestamp = datetime.datetime.now().strftime("%Y%m%d_%H%M%S")
output_path = f"image_{width}x{height}_{timestamp}.jpg"
try:
# Save image to file
image.save(output_path, format="JPEG", quality=85, optimize=True)
saved_file_path = output_path
print(f"Image saved to: {saved_file_path}")
# Read file for base64 encoding
with open(output_path, "rb") as f:
image_bytes = f.read()
except Exception as e:
print(f"Warning: Failed to save image to file {output_path}: {e}")
save_to_file = False
# If not saving or save failed, create in memory
if not save_to_file or image_bytes is None:
buffer = io.BytesIO()
image.save(buffer, format="JPEG", quality=85, optimize=True)
buffer.seek(0)
image_bytes = buffer.read()
# Generate base64
base64_image = base64.b64encode(image_bytes).decode("utf-8")
# Return result
result = {
"base64": base64_image,
}
if save_to_file and saved_file_path:
result["file_path"] = saved_file_path
return result
def preprocess_text(text):
import re
word_to_num = {
"zero": "0",
"one": "1",
"two": "2",
"three": "3",
"four": "4",
"five": "5",
"six": "6",
"seven": "7",
"eight": "8",
"nine": "9",
"ten": "10",
}
for word, num in word_to_num.items():
pattern = r"\b" + re.escape(word) + r"\b"
text = re.sub(pattern, num, text, flags=re.IGNORECASE)
text = re.sub(r"[^\w\s]", "", text)
text = re.sub(r"\s+", " ", text)
return text.lower().strip()
def cosine_similarity_text(text1, text2, n: int = 3):
from collections import Counter
if not text1 or not text2:
return 0.0
text1 = preprocess_text(text1)
text2 = preprocess_text(text2)
ngrams1 = [text1[i : i + n] for i in range(len(text1) - n + 1)]
ngrams2 = [text2[i : i + n] for i in range(len(text2) - n + 1)]
counter1 = Counter(ngrams1)
counter2 = Counter(ngrams2)
all_ngrams = set(counter1.keys()) | set(counter2.keys())
vec1 = [counter1.get(ng, 0) for ng in all_ngrams]
vec2 = [counter2.get(ng, 0) for ng in all_ngrams]
dot_product = sum(a * b for a, b in zip(vec1, vec2))
norm1 = sum(a * a for a in vec1) ** 0.5
norm2 = sum(b * b for b in vec2) ** 0.5
if norm1 == 0 or norm2 == 0:
return 0.0
return dot_product / (norm1 * norm2)
def convert_audio_to_text(audio_data):
"""
Convert base64 encoded audio data to text using speech recognition.
"""
import whisper
audio_data = base64.b64decode(audio_data)
output_path = f"./test_{int(time.time())}"
with open(output_path, "wb") as audio_file:
audio_file.write(audio_data)
print(f"audio data is saved: {output_path}")
model = whisper.load_model("base")
text = model.transcribe(
output_path,
temperature=0.0,
word_timestamps=True,
condition_on_previous_text=False,
)["text"]
if text:
return text
else:
return ""
def merge_base64_and_convert_to_text(base64_list):
"""
Merge a list of base64 encoded audio data and convert to text.
"""
import whisper
from pydub import AudioSegment
merged_audio = None
for base64_data in base64_list:
audio_data = base64.b64decode(base64_data.split(",", 1)[-1])
seg = AudioSegment.from_file(io.BytesIO(audio_data))
if merged_audio is None:
merged_audio = seg
else:
merged_audio += seg
output_path = f"./test_{int(time.time())}"
merged_audio.export(output_path, format="wav")
model = whisper.load_model("base")
text = model.transcribe(
output_path,
temperature=0.0,
word_timestamps=True,
condition_on_previous_text=False,
)["text"]
if text:
return text
else:
return ""
def modify_stage_config(
yaml_path: str,
updates: dict[str, Any],
deletes: dict[str, Any] = None,
) -> str:
"""
Modify configurations in a YAML file, supporting both top-level and stage-specific modifications,
including addition, modification, and deletion of configurations.
Args:
yaml_path: Path to the YAML configuration file.
updates: Dictionary containing both top-level and stage-specific modifications to add or update.
Format: {
'async_chunk': True,
'stage_args': {
0: {'engine_args.max_model_len': 5800},
1: {'runtime.max_batch_size': 2}
}
}
deletes: Dictionary containing configurations to delete.
Format: {
'old_config': None, # Delete entire key
'stage_args': {
0: ['engine_args.old_param'],
1: ['runtime.unused_setting']
}
}
Returns:
str: Path to the newly created modified YAML file with timestamp suffix.
"""
path = Path(yaml_path)
if not path.exists():
raise FileNotFoundError(f"yaml does not exist: {path}")
try:
with open(yaml_path, encoding="utf-8") as f:
config = yaml.safe_load(f) or {}
except Exception as e:
raise ValueError(f"Cannot parse YAML file: {e}")
# Helper function to apply update
def apply_update(config_dict: dict, key_path: str, value: Any) -> None:
"""Apply update to dictionary using dot-separated path."""
# Handle direct list assignment (e.g., engine_input_source: [1, 2])
if "." not in key_path:
# Simple key, set directly
config_dict[key_path] = value
return
current = config_dict
keys = key_path.split(".")
for i in range(len(keys) - 1):
key = keys[i]
# Handle list indices
if key.isdigit() and isinstance(current, list):
index = int(key)
if index < 0:
raise ValueError(f"Negative list index not allowed: {index}")
if index >= len(current):
# Expand list if needed
while len(current) <= index:
# If we need to go deeper (more keys after this), create a dict
# Otherwise, create None placeholder
current.append({} if i < len(keys) - 2 else None)
current = current[index]
elif isinstance(current, dict):
# Handle dictionary keys
if key not in current:
# If there are more keys after this, create appropriate structure
if i < len(keys) - 1:
# Check if next key is a digit (list index) or string (dict key)
if keys[i + 1].isdigit():
current[key] = []
else:
current[key] = {}
else:
# This is the last key, create based on value type
current[key] = [] if isinstance(value, list) else {}
elif not isinstance(current[key], (dict, list)) and i < len(keys) - 1:
# If current value is not dict/list but we need to go deeper, replace it
if keys[i + 1].isdigit():
current[key] = []
else:
current[key] = {}
current = current[key]
else:
# Current is not a dict or list, cannot traverse further
raise TypeError(
f"Cannot access {'.'.join(keys[: i + 1])} as a dict/list. It's a {type(current).__name__}"
)
# Set the final value
last_key = keys[-1]
if isinstance(current, list) and last_key.isdigit():
# Setting a value in a list by index
index = int(last_key)
if index < 0:
raise ValueError(f"Negative list index not allowed: {index}")
if index >= len(current):
# Expand list if needed
while len(current) <= index:
current.append(None)
current[index] = value
elif isinstance(current, dict):
# Special case: if the value is a list and we're setting a top-level key
# Example: updating engine_input_source with [1, 2]
current[last_key] = value
else:
# Current is not a dict, cannot set key
raise TypeError(f"Cannot set value at {key_path}. Current type is {type(current).__name__}, expected dict.")
# Helper function to delete by path
def delete_by_path(config_dict: dict, path: str) -> None:
"""Delete configuration by dot-separated path."""
if not path:
return
current = config_dict
keys = path.split(".")
# Traverse to the parent
for i in range(len(keys) - 1):
key = keys[i]
# Handle list indices
if key.isdigit() and isinstance(current, list):
index = int(key)
if index < 0 or index >= len(current):
raise KeyError(f"List index {index} out of bounds")
current = current[index]
elif isinstance(current, dict):
if key not in current:
raise KeyError(f"Path {'.'.join(keys[: i + 1])} does not exist")
current = current[key]
else:
raise TypeError(
f"Cannot access {'.'.join(keys[: i + 1])} as a dict/list. It's a {type(current).__name__}"
)
# Delete the item
last_key = keys[-1]
if isinstance(current, list) and last_key.isdigit():
index = int(last_key)
if index < 0 or index >= len(current):
raise KeyError(f"List index {index} out of bounds")
del current[index]
elif isinstance(current, dict) and last_key in current:
del current[last_key]
else:
raise KeyError(f"Path {path} does not exist")
# Apply deletions first
if deletes:
for key, value in deletes.items():
if key == "stage_args":
if value and isinstance(value, dict):
stage_args = config.get("stage_args", [])
if not stage_args:
raise ValueError("stage_args does not exist in config")
for stage_id, delete_paths in value.items():
if not delete_paths:
continue
# Find stage by ID
target_stage = None
for stage in stage_args:
if stage.get("stage_id") == stage_id:
target_stage = stage
break
if target_stage is None:
available_ids = [s.get("stage_id") for s in stage_args if "stage_id" in s]
raise KeyError(f"Stage ID {stage_id} not found, available: {available_ids}")
# Delete specified paths in this stage
for path in delete_paths:
if path: # Skip empty paths
delete_by_path(target_stage, path)
elif "." in key:
# Delete using dot-separated path
delete_by_path(config, key)
elif value is None and key in config:
# Delete entire key
del config[key]
# Apply updates
for key, value in updates.items():
if key == "stage_args":
if value and isinstance(value, dict):
stage_args = config.get("stage_args", [])
if not stage_args:
raise ValueError("stage_args does not exist in config")
for stage_id, stage_updates in value.items():
# Find stage by ID
target_stage = None
for stage in stage_args:
if stage.get("stage_id") == stage_id:
target_stage = stage
break
if target_stage is None:
available_ids = [s.get("stage_id") for s in stage_args if "stage_id" in s]
raise KeyError(f"Stage ID {stage_id} not found, available: {available_ids}")
# Apply updates to this stage
for path, val in stage_updates.items():
# Check if this is a simple key (not dot-separated)
# Example: 'engine_input_source' vs 'engine_args.max_model_len'
if "." not in path:
# Direct key assignment (e.g., updating a list value)
target_stage[path] = val
else:
# Dot-separated path (e.g., nested dict access)
apply_update(target_stage, path, val)
elif "." in key:
# Apply using dot-separated path
apply_update(config, key, value)
else:
# Direct top-level key
config[key] = value
# Save to new file with timestamp
timestamp = int(time.time())
base_name = yaml_path.rsplit(".", 1)[0] if "." in yaml_path else yaml_path
output_path = f"{base_name}_{timestamp}.yaml"
with open(output_path, "w", encoding="utf-8") as f:
yaml.dump(config, f, default_flow_style=None, sort_keys=False, allow_unicode=True, indent=2)
return output_path
class OmniServer:
"""Omniserver for vLLM-Omni tests."""
def __init__(
self,
model: str,
serve_args: list[str],
*,
env_dict: dict[str, str] | None = None,
) -> None:
_run_pre_test_cleanup(enable_force=True)
_run_post_test_cleanup(enable_force=True)
cleanup_dist_env_and_memory()
self.model = model
self.serve_args = serve_args
self.env_dict = env_dict
self.proc: subprocess.Popen | None = None
self.host = "127.0.0.1"
self.port = get_open_port()
def _start_server(self) -> None:
"""Start the vLLM-Omni server subprocess."""
env = os.environ.copy()
env["VLLM_WORKER_MULTIPROC_METHOD"] = "spawn"
if self.env_dict is not None:
env.update(self.env_dict)
cmd = [
sys.executable,
"-m",
"vllm_omni.entrypoints.cli.main",
"serve",
self.model,
"--omni",
"--host",
self.host,
"--port",
str(self.port),
] + self.serve_args
print(f"Launching OmniServer with: {' '.join(cmd)}")
self.proc = subprocess.Popen(
cmd,
env=env,
cwd=os.path.dirname(os.path.dirname(os.path.abspath(__file__))), # Set working directory to vllm-omni root
)
# Wait for server to be ready
max_wait = 1200 # 20 minutes
start_time = time.time()
while time.time() - start_time < max_wait:
try:
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.settimeout(1)
result = sock.connect_ex((self.host, self.port))
if result == 0:
print(f"Server ready on {self.host}:{self.port}")
return
except Exception:
pass
time.sleep(2)
raise RuntimeError(f"Server failed to start within {max_wait} seconds")
def _kill_process_tree(self, pid):
"""kill process and its children with verification"""
try:
parent = psutil.Process(pid)
children = parent.children(recursive=True)
# Get all PIDs first
all_pids = [pid] + [child.pid for child in children]
# Terminate children
for child in children:
try:
child.terminate()
except psutil.NoSuchProcess:
pass
# Wait for children
gone, still_alive = psutil.wait_procs(children, timeout=10)
# Kill remaining children
for child in still_alive:
try:
child.kill()
except psutil.NoSuchProcess:
pass
# Terminate parent
try:
parent.terminate()
parent.wait(timeout=10)
except (psutil.NoSuchProcess, psutil.TimeoutExpired):
try:
parent.kill()
except psutil.NoSuchProcess:
pass
# VERIFICATION: Check if all processes are gone
time.sleep(1) # Give system time
alive_processes = []
for check_pid in all_pids:
if psutil.pid_exists(check_pid):
alive_processes.append(check_pid)
if alive_processes:
print(f"Warning: Processes still alive: {alive_processes}")
# Optional: Try system kill
import subprocess
for alive_pid in alive_processes:
try:
subprocess.run(["kill", "-9", str(alive_pid)], timeout=2)
except Exception as e:
print(f"Cleanup failed: {e}")
except psutil.NoSuchProcess:
pass
def __enter__(self):
self._start_server()
return self
def __exit__(self, exc_type, exc_val, exc_tb):
if self.proc:
self._kill_process_tree(self.proc.pid)
_run_pre_test_cleanup(enable_force=True)
_run_post_test_cleanup(enable_force=True)
cleanup_dist_env_and_memory()