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vllm-omni/vllm_omni/worker/gpu/gpu_ar_worker.py
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2025-11-14 18:44:29 +08:00

75 lines
2.8 KiB
Python

import gc
import os
import torch
from vllm.model_executor import set_random_seed
from vllm.platforms import current_platform
from vllm.utils import GiB_bytes, MemorySnapshot
from vllm.v1.utils import report_usage_stats
from vllm.v1.worker.gpu_worker import Worker as GPUWorker
from vllm.v1.worker.gpu_worker import init_worker_distributed_environment
from vllm_omni.worker.gpu.gpu_ar_model_runner import GPUARModelRunner
class GPUARWorker(GPUWorker):
def init_device(self):
if self.device_config.device.type == "cuda":
# This env var set by Ray causes exceptions with graph building.
os.environ.pop("NCCL_ASYNC_ERROR_HANDLING", None)
self.device = torch.device(f"cuda:{self.local_rank}")
current_platform.set_device(self.device)
current_platform.check_if_supports_dtype(self.model_config.dtype)
# Initialize the distributed environment BEFORE taking
# memory snapshot
# This ensures NCCL buffers are allocated before we measure
# available memory
init_worker_distributed_environment(
self.vllm_config,
self.rank,
self.distributed_init_method,
self.local_rank,
current_platform.dist_backend,
)
# Set random seed.
set_random_seed(self.model_config.seed)
# Now take memory snapshot after NCCL is initialized
gc.collect()
torch.cuda.empty_cache()
# take current memory snapshot
self.init_snapshot = MemorySnapshot()
self.requested_memory = (
self.init_snapshot.total_memory
* self.cache_config.gpu_memory_utilization
)
if self.init_snapshot.free_memory < self.requested_memory:
def GiB(b):
return round(b / GiB_bytes, 2)
raise ValueError(
f"Free memory on device "
f"({GiB(self.init_snapshot.free_memory)}/"
f"{GiB(self.init_snapshot.total_memory)} GiB) on startup "
f"is less than desired GPU memory utilization "
f"({self.cache_config.gpu_memory_utilization}, "
f"{GiB(self.requested_memory)} GiB). Decrease GPU memory "
f"utilization or reduce GPU memory used by other processes."
)
else:
raise RuntimeError(f"Not support device type: {self.device_config.device}")
# Construct the model runner
self.model_runner: GPUARModelRunner = GPUARModelRunner(
self.vllm_config, self.device
)
if self.rank == 0:
# If usage stat is enabled, collect relevant info.
report_usage_stats(self.vllm_config)