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vllm-omni/tests/conftest.py
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2026-01-23 17:49:34 +13:00

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import base64
import datetime
import io
import math
import os
import random
os.environ["VLLM_WORKER_MULTIPROC_METHOD"] = "spawn"
# Set CPU device for CI environments without GPU
if "VLLM_TARGET_DEVICE" not in os.environ:
os.environ["VLLM_TARGET_DEVICE"] = "cpu"
import socket
import subprocess
import sys
import time
from pathlib import Path
from typing import Any
import numpy as np
import psutil
import pytest
import torch
import yaml
from vllm.logger import init_logger
from vllm.utils.network_utils import get_open_port
logger = init_logger(__name__)
@pytest.fixture(autouse=True)
def default_vllm_config():
"""Set a default VllmConfig for all tests.
This fixture is auto-used for all tests to ensure that any test
that directly instantiates vLLM CustomOps (e.g., RMSNorm, LayerNorm)
or model components has the required VllmConfig context.
This fixture is required for vLLM 0.14.0+ where CustomOp initialization
requires a VllmConfig context set via set_current_vllm_config().
"""
from vllm.config import DeviceConfig, VllmConfig, set_current_vllm_config
# Use CPU device if no GPU is available (e.g., in CI environments)
has_gpu = torch.cuda.is_available() and torch.cuda.device_count() > 0
device = "cuda" if has_gpu else "cpu"
device_config = DeviceConfig(device=device)
with set_current_vllm_config(VllmConfig(device_config=device_config)):
yield
@pytest.fixture(autouse=True)
def clean_gpu_memory_between_tests():
clean_gpu_memory()
def clean_gpu_memory():
if os.getenv("VLLM_TEST_CLEAN_GPU_MEMORY", "0") != "1":
yield
return
# Wait for GPU memory to be cleared before starting the test
import gc
from tests.utils import wait_for_gpu_memory_to_clear
num_gpus = torch.cuda.device_count()
if num_gpus > 0:
try:
wait_for_gpu_memory_to_clear(
devices=list(range(num_gpus)),
threshold_ratio=0.1,
)
except ValueError as e:
logger.info("Failed to clean GPU memory: %s", e)
yield
# Clean up GPU memory after the test
if torch.cuda.is_available():
torch.cuda.empty_cache()
gc.collect()
def dummy_messages_from_mix_data(
system_prompt: dict[str, Any] = None,
video_data_url: Any = None,
audio_data_url: Any = None,
image_data_url: Any = None,
content_text: str = None,
):
"""Create messages with video、image、audio data URL for OpenAI API."""
if content_text is not None:
content = [{"type": "text", "text": content_text}]
else:
content = []
media_items = []
if isinstance(video_data_url, list):
for video_url in video_data_url:
media_items.append((video_url, "video"))
else:
media_items.append((video_data_url, "video"))
if isinstance(image_data_url, list):
for url in image_data_url:
media_items.append((url, "image"))
else:
media_items.append((image_data_url, "image"))
if isinstance(audio_data_url, list):
for url in audio_data_url:
media_items.append((url, "audio"))
else:
media_items.append((audio_data_url, "audio"))
content.extend(
{"type": f"{media_type}_url", f"{media_type}_url": {"url": url}}
for url, media_type in media_items
if url is not None
)
messages = [{"role": "user", "content": content}]
if system_prompt is not None:
messages = [system_prompt] + messages
return messages
def generate_synthetic_audio(
duration: int, # seconds
num_channels: int, # 1:Mono,2:Stereo 5:5.1 surround sound
sample_rate: int = 48000, # Default use 48000Hz.
save_to_file: bool = False,
) -> dict[str, Any]:
""" "Generate synthetic audio with rain."""
import soundfile as sf
# Initialize audio data array
num_samples = int(sample_rate * duration)
audio_data = np.zeros((num_samples, num_channels), dtype=np.float32)
# Configure parameters based on rain intensity
drop_density = 10 # Number of raindrops per second
drop_volume = 0.15 # Volume of individual raindrops
background_volume = 0.02 # Volume of background rain noise
# Pink noise sounds more natural than white noise for rain
white_noise = np.random.randn(num_samples)
pink_noise = np.convolve(white_noise, np.ones(8) / 8, mode="same")
pink_noise = pink_noise / np.max(np.abs(pink_noise)) if np.max(np.abs(pink_noise)) > 0 else pink_noise
bg_noise = pink_noise * background_volume
# Add background noise to all channels
for ch in range(num_channels):
audio_data[:, ch] += bg_noise
# Total number of raindrops = density × duration × channels for stereo effect
total_drops = int(drop_density * duration * num_channels)
for _ in range(total_drops):
# Random timing for raindrop
drop_time = random.uniform(0, duration)
# Random duration of raindrop sound (0.01-0.05 seconds)
drop_duration = random.uniform(0.01, 0.05)
# Random frequency gives variation in raindrop pitch
drop_freq = random.uniform(500, 5000) # Hz
# Random channel selection for stereo positioning
channel = random.randint(0, num_channels - 1)
# Calculate sample positions for this raindrop
start_sample = int(drop_time * sample_rate)
drop_samples = int(drop_duration * sample_rate)
end_sample = min(start_sample + drop_samples, num_samples)
if start_sample < end_sample:
# Generate the raindrop sound
num_drop_samples = end_sample - start_sample
t = np.arange(num_drop_samples) / sample_rate
# Basic sine wave for raindrop sound
drop_sound = drop_volume * np.sin(2 * math.pi * drop_freq * t)
# Apply envelope for natural attack and decay
envelope = np.ones(num_drop_samples)
attack_samples = int(num_drop_samples * 0.1) # 10% of samples for attack
decay_samples = num_drop_samples - attack_samples
if attack_samples > 0:
# Linear attack: volume increases from 0 to 1
envelope[:attack_samples] = np.linspace(0, 1, attack_samples)
if decay_samples > 0:
# Exponential decay for natural sound fade
decay = np.exp(-8 * t[attack_samples:] / drop_duration)
envelope[attack_samples:] = decay
# Apply envelope to raindrop sound
drop_sound *= envelope
# Add raindrop sound to selected channel
audio_data[start_sample:end_sample, channel] += drop_sound
# Step 3: Add simple reverb effect for realism
# Reverb simulates sound reflections in environment
if duration > 2:
# Single delay reverb (100ms delay)
delay_samples = int(0.1 * sample_rate)
if delay_samples < num_samples:
for ch in range(num_channels):
delayed = np.zeros(num_samples)
delayed[delay_samples:] = audio_data[:-delay_samples, ch] * 0.3
audio_data[:, ch] += delayed
# Step 4: Normalize audio to prevent clipping
# Find maximum amplitude and scale to 80% of maximum volume
max_amp = np.max(np.abs(audio_data))
if max_amp > 0:
audio_data = audio_data / max_amp * 0.8
# Handle file saving
audio_bytes = None
if save_to_file:
timestamp = datetime.datetime.now().strftime("%Y%m%d_%H%M%S")
output_path = f"audio_{num_channels}ch_{timestamp}.wav"
try:
sf.write(output_path, audio_data, sample_rate, format="WAV", subtype="PCM_16")
print(f"Audio saved: {output_path}")
with open(output_path, "rb") as f:
audio_bytes = f.read()
except Exception as e:
print(f"Save failed: {e}")
save_to_file = False
# If not saving or save failed, create in memory
if not save_to_file or audio_bytes is None:
buffer = io.BytesIO()
sf.write(buffer, audio_data, sample_rate, format="WAV", subtype="PCM_16")
buffer.seek(0)
audio_bytes = buffer.read()
# Return result
base64_audio = base64.b64encode(audio_bytes).decode("utf-8")
result = {
"base64": base64_audio,
}
if save_to_file and output_path:
result["file_path"] = output_path
return result
def generate_synthetic_video(width: int, height: int, num_frames: int, save_to_file: bool = False) -> str:
"""Generate synthetic video with bouncing balls and return base64 string."""
import cv2
import imageio
# Create random balls
num_balls = random.randint(3, 8)
balls = []
for _ in range(num_balls):
radius = min(width, height) // 8
if radius < 1:
raise ValueError(f"Video dimensions ({width}x{height}) are too small for synthetic video generation")
x = random.randint(radius, width - radius)
y = random.randint(radius, height - radius)
speed = random.uniform(3.0, 8.0)
angle = random.uniform(0, 2 * math.pi)
vx = speed * math.cos(angle)
vy = speed * math.sin(angle)
# OpenCV uses BGR format, but imageio expects RGB
# We'll create in BGR first, then convert to RGB later
color_bgr = (random.randint(50, 255), random.randint(50, 255), random.randint(50, 255))
balls.append({"x": x, "y": y, "vx": vx, "vy": vy, "radius": radius, "color_bgr": color_bgr})
# Generate video frames
video_frames = []
for frame_idx in range(num_frames):
# Create black background (BGR format)
frame_bgr = np.zeros((height, width, 3), dtype=np.uint8)
for ball in balls:
# Update position
ball["x"] += ball["vx"]
ball["y"] += ball["vy"]
# Boundary collision detection
if ball["x"] - ball["radius"] <= 0 or ball["x"] + ball["radius"] >= width:
ball["vx"] = -ball["vx"]
ball["x"] = max(ball["radius"], min(width - ball["radius"], ball["x"]))
if ball["y"] - ball["radius"] <= 0 or ball["y"] + ball["radius"] >= height:
ball["vy"] = -ball["vy"]
ball["y"] = max(ball["radius"], min(height - ball["radius"], ball["y"]))
# Use cv2 to draw circle
x, y = int(ball["x"]), int(ball["y"])
radius = ball["radius"]
# Draw solid circle (main circle)
cv2.circle(frame_bgr, (x, y), radius, ball["color_bgr"], -1)
# Add simple 3D effect: draw a brighter center
if radius > 3: # Only add highlight when radius is large enough
highlight_radius = max(1, radius // 2)
highlight_x = max(highlight_radius, min(x - radius // 4, width - highlight_radius))
highlight_y = max(highlight_radius, min(y - radius // 4, height - highlight_radius))
# Create highlight color (brighter)
highlight_color = tuple(min(c + 40, 255) for c in ball["color_bgr"])
cv2.circle(frame_bgr, (highlight_x, highlight_y), highlight_radius, highlight_color, -1)
# Convert BGR to RGB for imageio
frame_rgb = cv2.cvtColor(frame_bgr, cv2.COLOR_BGR2RGB)
video_frames.append(frame_rgb)
video_bytes = None
saved_file_path = None
buffer = io.BytesIO()
writer_kwargs = {
"format": "mp4",
"fps": 30,
"codec": "libx264",
"quality": 7,
"pixelformat": "yuv420p",
"macro_block_size": 16,
"ffmpeg_params": [
"-preset",
"medium",
"-crf",
"23",
"-movflags",
"+faststart",
"-pix_fmt",
"yuv420p",
"-vf",
f"scale={width}:{height}",
],
}
if save_to_file:
import datetime
timestamp = datetime.datetime.now().strftime("%Y%m%d_%H%M%S")
output_path = f"video_{width}x{height}_{timestamp}.mp4"
try:
with imageio.get_writer(output_path, **writer_kwargs) as writer:
for frame in video_frames:
writer.append_data(frame)
saved_file_path = output_path
print(f"Video saved to: {saved_file_path}")
with open(output_path, "rb") as f:
video_bytes = f.read()
except Exception as e:
print(f"Warning: Failed to save video to file {output_path}: {e}")
save_to_file = False
if not save_to_file or video_bytes is None:
with imageio.get_writer(buffer, **writer_kwargs) as writer:
for frame in video_frames:
writer.append_data(frame)
buffer.seek(0)
video_bytes = buffer.read()
base64_video = base64.b64encode(video_bytes).decode("utf-8")
result = {
"base64": base64_video,
}
if save_to_file and saved_file_path:
result["file_path"] = saved_file_path
return result
def generate_synthetic_image(width: int, height: int, save_to_file: bool = False) -> Any:
"""Generate synthetic image with randomly colored squares and return base64 string."""
from PIL import Image, ImageDraw
# Create white background
image = Image.new("RGB", (width, height), (255, 255, 255))
draw = ImageDraw.Draw(image)
# Generate random number of squares
num_squares = random.randint(3, 8)
for _ in range(num_squares):
# Random square size
square_size = random.randint(min(width, height) // 8, min(width, height) // 4)
# Random position
x = random.randint(0, width - square_size - 1)
y = random.randint(0, height - square_size - 1)
# Random color
color = (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
# Random border width
border_width = random.randint(1, 5)
# Draw square
draw.rectangle([x, y, x + square_size, y + square_size], fill=color, outline=(0, 0, 0), width=border_width)
# Handle file saving
image_bytes = None
saved_file_path = None
if save_to_file:
timestamp = datetime.datetime.now().strftime("%Y%m%d_%H%M%S")
output_path = f"image_{width}x{height}_{timestamp}.jpg"
try:
# Save image to file
image.save(output_path, format="JPEG", quality=85, optimize=True)
saved_file_path = output_path
print(f"Image saved to: {saved_file_path}")
# Read file for base64 encoding
with open(output_path, "rb") as f:
image_bytes = f.read()
except Exception as e:
print(f"Warning: Failed to save image to file {output_path}: {e}")
save_to_file = False
# If not saving or save failed, create in memory
if not save_to_file or image_bytes is None:
buffer = io.BytesIO()
image.save(buffer, format="JPEG", quality=85, optimize=True)
buffer.seek(0)
image_bytes = buffer.read()
# Generate base64
base64_image = base64.b64encode(image_bytes).decode("utf-8")
# Return result
result = {
"base64": base64_image,
}
if save_to_file and saved_file_path:
result["file_path"] = saved_file_path
return result
def preprocess_text(text):
import re
word_to_num = {
"zero": "0",
"one": "1",
"two": "2",
"three": "3",
"four": "4",
"five": "5",
"six": "6",
"seven": "7",
"eight": "8",
"nine": "9",
"ten": "10",
}
for word, num in word_to_num.items():
pattern = r"\b" + re.escape(word) + r"\b"
text = re.sub(pattern, num, text, flags=re.IGNORECASE)
text = re.sub(r"[^\w\s]", "", text)
text = re.sub(r"\s+", " ", text)
return text.lower().strip()
def cosine_similarity_text(text1, text2, n: int = 3):
from collections import Counter
if not text1 or not text2:
return 0.0
text1 = preprocess_text(text1)
text2 = preprocess_text(text2)
ngrams1 = [text1[i : i + n] for i in range(len(text1) - n + 1)]
ngrams2 = [text2[i : i + n] for i in range(len(text2) - n + 1)]
counter1 = Counter(ngrams1)
counter2 = Counter(ngrams2)
all_ngrams = set(counter1.keys()) | set(counter2.keys())
vec1 = [counter1.get(ng, 0) for ng in all_ngrams]
vec2 = [counter2.get(ng, 0) for ng in all_ngrams]
dot_product = sum(a * b for a, b in zip(vec1, vec2))
norm1 = sum(a * a for a in vec1) ** 0.5
norm2 = sum(b * b for b in vec2) ** 0.5
if norm1 == 0 or norm2 == 0:
return 0.0
return dot_product / (norm1 * norm2)
def convert_audio_to_text(audio_data):
"""
Convert base64 encoded audio data to text using speech recognition.
"""
import whisper
audio_data = base64.b64decode(audio_data)
output_path = f"./test_{int(time.time())}"
with open(output_path, "wb") as audio_file:
audio_file.write(audio_data)
print(f"audio data is saved: {output_path}")
model = whisper.load_model("base")
text = model.transcribe(
output_path,
temperature=0.0,
word_timestamps=True,
condition_on_previous_text=False,
)["text"]
if text:
return text
else:
return ""
def modify_stage_config(
yaml_path: str,
stage_updates: dict[int, dict[str, Any]],
) -> str:
"""
Batch modify configurations for multiple stages in a YAML file.
Args:
yaml_path: Path to the YAML configuration file.
stage_updates: Dictionary where keys are stage IDs and values are dictionaries of
modifications for that stage. Each modification dictionary uses
dot-separated paths as keys and new configuration values as values.
Example: {
0: {'engine_args.max_model_len': 5800},
1: {'runtime.max_batch_size': 2}
}
Returns:
str: Path to the newly created modified YAML file with timestamp suffix.
Example:
>>> output_file = modify_stage_config(
... 'config.yaml',
... {
... 0: {'engine_args.max_model_len': 5800},
... 1: {'runtime.max_batch_size': 2}
... }
... )
>>> print(f"Modified configuration saved to: {output_file}")
Modified configuration saved to: config_1698765432.yaml
"""
path = Path(yaml_path)
if not path.exists():
raise FileNotFoundError(f"yaml does not exist: {path}")
try:
with open(yaml_path, encoding="utf-8") as f:
config = yaml.safe_load(f) or {}
except Exception as e:
raise ValueError(f"Cannot parse YAML file: {e}")
stage_args = config.get("stage_args", [])
if not stage_args:
raise ValueError("the stage_args does not exist")
for stage_id, config_dict in stage_updates.items():
target_stage = None
for stage in stage_args:
if stage.get("stage_id") == stage_id:
target_stage = stage
break
if target_stage is None:
available_ids = [s.get("stage_id") for s in stage_args if "stage_id" in s]
raise KeyError(f"Stage ID {stage_id} is not exist, available IDs: {available_ids}")
for key_path, value in config_dict.items():
current = target_stage
keys = key_path.split(".")
for i in range(len(keys) - 1):
key = keys[i]
if key not in current:
raise KeyError(f"the {'.'.join(keys[: i + 1])} does not exist")
elif not isinstance(current[key], dict) and i < len(keys) - 2:
raise ValueError(f"{'.'.join(keys[: i + 1])}' cannot continue deeper because it's not a dict")
current = current[key]
current[keys[-1]] = value
output_path = f"{yaml_path.split('.')[0]}_{int(time.time())}.yaml"
with open(output_path, "w", encoding="utf-8") as f:
yaml.dump(config, f, default_flow_style=False, sort_keys=False, allow_unicode=True, indent=2)
return output_path
class OmniServer:
"""Omniserver for vLLM-Omni tests."""
def __init__(
self,
model: str,
serve_args: list[str],
*,
env_dict: dict[str, str] | None = None,
) -> None:
self.model = model
self.serve_args = serve_args
self.env_dict = env_dict
self.proc: subprocess.Popen | None = None
self.host = "127.0.0.1"
self.port = get_open_port()
def _start_server(self) -> None:
"""Start the vLLM-Omni server subprocess."""
env = os.environ.copy()
env["VLLM_WORKER_MULTIPROC_METHOD"] = "spawn"
if self.env_dict is not None:
env.update(self.env_dict)
cmd = [
sys.executable,
"-m",
"vllm_omni.entrypoints.cli.main",
"serve",
self.model,
"--omni",
"--host",
self.host,
"--port",
str(self.port),
] + self.serve_args
print(f"Launching OmniServer with: {' '.join(cmd)}")
self.proc = subprocess.Popen(
cmd,
env=env,
cwd=os.path.dirname(os.path.dirname(os.path.abspath(__file__))), # Set working directory to vllm-omni root
)
# Wait for server to be ready
max_wait = 600 # 10 minutes
start_time = time.time()
while time.time() - start_time < max_wait:
try:
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.settimeout(1)
result = sock.connect_ex((self.host, self.port))
if result == 0:
print(f"Server ready on {self.host}:{self.port}")
return
except Exception:
pass
time.sleep(2)
raise RuntimeError(f"Server failed to start within {max_wait} seconds")
def _kill_process_tree(self, pid):
"""kill process and its children"""
try:
parent = psutil.Process(pid)
children = parent.children(recursive=True)
for child in children:
try:
child.terminate()
except psutil.NoSuchProcess:
pass
gone, still_alive = psutil.wait_procs(children, timeout=10)
for child in still_alive:
try:
child.kill()
except psutil.NoSuchProcess:
pass
try:
parent.terminate()
parent.wait(timeout=10)
except (psutil.NoSuchProcess, psutil.TimeoutExpired):
try:
parent.kill()
except psutil.NoSuchProcess:
pass
except psutil.NoSuchProcess:
pass
def __enter__(self):
self._start_server()
return self
def __exit__(self, exc_type, exc_val, exc_tb):
if self.proc:
self._kill_process_tree(self.proc.pid)
clean_gpu_memory()