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vllm-omni/vllm_omni/diffusion/models/dreamzero/state_dreamzero.py
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# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
"""DreamZero pipeline persistent state."""
from __future__ import annotations
import logging
from collections import deque
import numpy as np
import torch
logger = logging.getLogger(__name__)
# Number of frames per chunk for subsequent calls (first call uses 1)
FRAMES_PER_CHUNK = 4
class DreamZeroState:
"""Pipeline persistent state across forward() calls.
Lifecycle:
- Created once in DreamZeroPipeline.__init__()
- Mutated every forward() call (frame append, KV cache grow)
- reset() on new session / language change
- reset_inference_state() on local_attn_size exceeded (KV only)
"""
def __init__(self) -> None:
self.reset()
# ------------------------------------------------------------------
# Frame accumulation (single stitched buffer)
# Transform outputs stitched single frame per call.
# We accumulate here to build multi-frame video for AR inference.
# ------------------------------------------------------------------
def accumulate_frames(self, stitched: np.ndarray) -> np.ndarray:
"""Accumulate stitched frames and return multi-frame video.
Args:
stitched: (H, W, C) single frame or (T, H, W, C) multi-frame,
already stitched by transform.
Returns:
(T, H, W, C) ndarray. T=1 for first call, T=FRAMES_PER_CHUNK(4) after.
"""
if stitched.ndim == 3:
self.stitched_buffer.append(stitched)
elif stitched.ndim == 4:
self.stitched_buffer.extend(list(stitched))
else:
raise ValueError(f"Expected 3D or 4D stitched, got {stitched.ndim}D")
num_frames = 1 if self.call_count == 0 else FRAMES_PER_CHUNK
buffer_frames = list(self.stitched_buffer)
if len(buffer_frames) >= num_frames:
frames = buffer_frames[-num_frames:]
else:
frames = buffer_frames
while len(frames) < num_frames:
frames.insert(0, buffer_frames[0])
self.call_count += 1
return np.stack(frames, axis=0) # (T, H, W, C)
def append_video_latents(self, video_out: torch.Tensor) -> None:
"""Append one AR chunk of normalized video latents for later decode.
Args:
video_out: ``(B, T, C, H, W)`` tensor returned by the denoise loop
(before the ``transpose(1, 2)`` stored in ``DiffusionOutput``).
"""
if video_out.dim() != 5:
raise ValueError(f"Expected 5D video_out, got shape {tuple(video_out.shape)}")
# Upstream ``torch.cat(self.video_across_time, dim=2)`` uses (B, C, T, H, W).
chunk = video_out.transpose(1, 2).detach().cpu()
self.video_latents_across_time.append(chunk)
logger.info(
"append_video_latents: chunk_shape=%s total_chunks=%d total_latent_t=%d",
tuple(chunk.shape),
len(self.video_latents_across_time),
int(sum(c.shape[2] for c in self.video_latents_across_time)),
)
def get_concatenated_video_latents(self) -> torch.Tensor | None:
"""Return all accumulated chunks concatenated along the time dimension."""
if not self.video_latents_across_time:
return None
if len(self.video_latents_across_time) == 1:
return self.video_latents_across_time[0]
return torch.cat(self.video_latents_across_time, dim=2)
def clear_video_latents(self) -> None:
"""Drop accumulated video latents without resetting KV/frame state."""
self.video_latents_across_time = []
# ------------------------------------------------------------------
# Reset / should_reset
# ------------------------------------------------------------------
def reset(self, *, clear_video_latents: bool = True) -> None:
"""Clear session state.
Args:
clear_video_latents: When ``False``, keep ``video_latents_across_time``
so offline/online export can decode the full AR rollout.
"""
saved_video_latents = [] if clear_video_latents else list(self.video_latents_across_time)
self.stitched_buffer = deque(maxlen=FRAMES_PER_CHUNK)
self.call_count = 0
# Normalized VAE latents per AR chunk, each (B, C, T, H, W) on CPU.
# Concatenated along T before decode (matches upstream video_across_time).
self.video_latents_across_time = saved_video_latents
self.current_start_frame = 0
self.clip_feas = None
self.ys = None
if clear_video_latents:
# Session reset: drop the prompt-embed cache and VAE encoder stream.
self.language = None
self.prompt_embeds = None
self.reset_vae_encoder_stream()
# Window ("inference") resets keep both: the prompt is unchanged, and the
# Wan feat_cache history is independent of the DiT attention window.
def reset_vae_encoder_stream(self) -> None:
"""Clear incremental Wan VAE encoder state used across AR steps."""
self.vae_stream_initialized = False
self.vae_enc_feat_map: list[torch.Tensor | None] | None = None
self.vae_encoder_out: torch.Tensor | None = None
self.vae_pending_body_frames: torch.Tensor | None = None
# How many latent frames of encoder output this state retains. ``None``
# means "everything", which is what this path has always done -- the
# accumulated output is cleared only by a session reset, so it grows for as
# long as the session lives. The manager-backed adapter bounds it instead.
vae_encoder_window: int | None = None
def append_vae_encoder_chunk(self, encoder_chunk: torch.Tensor) -> None:
"""Append one encoded chunk to the accumulated encoder output."""
if self.vae_encoder_out is None:
raise RuntimeError("VAE encoder stream is not seeded; call reset_vae_encoder_stream first.")
self.vae_encoder_out = torch.cat([self.vae_encoder_out, encoder_chunk], dim=2)
def reset_inference_state(self) -> None:
"""Reset KV/frame state after local attention rolls without dropping video latents."""
self.reset(clear_video_latents=False)
def reset_reason(
self,
text_tokens: torch.Tensor | None,
num_video_frames: int,
local_attn_size: int,
) -> str | None:
"""Return why state should reset before the next forward(), if any."""
if self.language is None:
logger.info("language is None, resetting")
return "session"
if text_tokens is not None and not torch.equal(self.language, text_tokens):
logger.info("language changed, resetting")
return "session"
# NOTE: after accumulate_frames, num_video_frames is the accumulated T
# (1 for first call, 4 for subsequent). Only reset on true single-frame
# which happens when the stitched_buffer was cleared externally.
if num_video_frames == 1 and self.call_count > 1:
logger.info("single frame input after first call, resetting")
return "session"
if local_attn_size != -1 and self.current_start_frame >= local_attn_size:
logger.info(
"current_start_frame %d >= local_attn_size %d, resetting inference state",
self.current_start_frame,
local_attn_size,
)
return "inference"
return None
def should_reset(self, text_tokens: torch.Tensor | None, num_video_frames: int, local_attn_size: int) -> bool:
"""Determine if state should be reset before this forward()."""
return self.reset_reason(text_tokens, num_video_frames, local_attn_size) is not None