8.8 KiB
Session State Manager (experimental)
!!! warning
This feature is experimental (RFC #4480).
The code lives under vllm_omni/experimental/world_models/ and its APIs may
change without notice. It is off by default; when disabled, model
behavior is byte-for-byte unchanged.
Autoregressive diffusion world models (DreamZero, Cosmos3, and similar) keep
per-session state across forward() calls: accumulated video latents, frame
stitching buffers, encode-once conditioning, counters, and reset heuristics.
Historically each model hand-rolled this state. The session state manager
extracts it into a shared, typed contract:
StateObject— one typed unit of session state (e.g.LatentBufferfor accumulated latents and bounded rings), with a uniform lifecycle (allocate/commit/view/reset/evict/nbytes_by_device).SessionStateManager— mapssession_id -> {name: StateObject}, caps the number of retained sessions by evicting the least recently used one first (matching the bespoke caches it replaces), and reports per-device byte usage viastats()for observability.
Attention KV is not managed here: for DreamZero it is owned by the AR-Diffusion engine's paged KV pool (PR #4534). The manager covers the model's non-KV session state; integrating the engine's per-session KV handle into the same byte accounting is RFC #4480 Phase 1.
Enabling
Via config:
# deploy config
enable_session_state_manager: true
or programmatically with OmniDiffusionConfig(enable_session_state_manager=True).
Via environment variables (no config change needed):
export OMNI_DIFFUSION_SESSION_STATE_MANAGER=1 # 1/0/true/false/yes/no/on/off
export OMNI_DIFFUSION_SESSION_STATE_MANAGER_MAX_SESSIONS=64 # optional, positive int
Precedence: a set environment variable overrides the config value, in
both directions — OMNI_DIFFUSION_SESSION_STATE_MANAGER=0 force-disables the
manager even if the config enables it. Unset or unparsable values fall back
to the config (an unparsable MAX_SESSIONS logs a warning and is ignored).
Why both a config field and an environment variable? The config field is
the API. The environment override exists for A/B equivalence validation: the
manager-backed path must be bit-identical to the bespoke path, and the way to
verify that is to run the same deploy config twice with only the flag
flipped per process — no config-file edits, so the two runs cannot drift
apart. (Same pattern as the DIFFUSION_CACHE_BACKEND fallback.)
Why is MAX_SESSIONS not a config field? The retained-session cap is not
a public tuning knob: it mirrors the bespoke MAX_DREAMZERO_SESSIONS = 64
constant (which is not configurable either), so the manager-backed path evicts
exactly like the path it replaces. The environment variable exists only to
stress eviction in tests and experiments. It is deliberately not promoted to
the config, because RFC #4480 Phase 1 replaces count-based capping with a byte
budget — that budget, not this cap, is the knob that deserves a config field.
Choosing between an attribute and a StateObject
A session holds its values in two places. Named StateObjects live in the
session's object map; everything else lives in SessionState.attrs, declared
one line per value with the SessionAttr descriptor. The rule for choosing is:
A value belongs in a
StateObjectwhen the manager must be able to act on it — release it under budget pressure, accumulate into it, stage and commit it, or rebuild it from a recorded source. It belongs inattrswhen the manager only needs to carry it: the model assigns it wholesale, reads it back, and clears it, and no one but the model can decide its fate.
Byte accounting is independent of that choice. A session reports every byte it holds in either bucket, because the number describes what the process is holding, not what the manager may do about it.
The consequence is worth stating plainly: a value left in attrs is a value
the byte-budget planner cannot free. In Phase 0, which accounts but does not
enforce, that is legitimate — but it should be a recorded decision rather than
an accident, which is what the table below records.
Note what the rule does not say. "Is it big" is not the criterion, and
neither is "does it grow". The largest allocation a DreamZero session holds —
vae_enc_feat_map, 603 MiB — is an attribute, because nothing the manager
can do to it is useful: it is replaced wholesale, it has no recompute source,
and freeing it mid-session breaks the encoder stream. Ending the session is the
only release available, and that reclaims attributes anyway. Size alone argues
for counting a value, which the accounting does regardless of bucket; it does
not argue for a lifecycle.
What would change that answer is a release the manager can perform without
losing the value — offloading it to host memory and copying it back is
transparent, needs no recomputation, and suits a large contiguous cache. The
contract has no such operation: evict() frees storage, it does not park it.
So the bucket follows the operations that exist, and moves if they do.
Byte accounting
SessionStateManager.stats() reports byte totals keyed by device
(nbytes:cuda:0, nbytes:cpu) alongside total_nbytes. The split is not
cosmetic: device memory is the contended resource and host memory generally is
not, so a single figure covering both answers no question. Which pool a budget
applies to is a question for whoever enforces it, and is not decided here.
Two details make the numbers honest. Bytes are counted per storage, not as
numel() * element_size(), so a narrow slice reports the whole allocation it
keeps alive rather than the part it exposes. And storages are deduplicated
across the whole session, so two views of one buffer — or an alias between an
attribute and a state object — are counted once.
Scope and guarantees
- Opt-in and equivalent. With the flag off, models use their bespoke state
paths unchanged. With the flag on, the manager-backed path is validated
bit-identical to the bespoke path (CPU equivalence tests under
tests/dreamzero/test_session_state_equivalence.py, plus GPU A/B runs). - Session eviction is count-based (LRU). Evicting a session drops it from the lookup table only; an adapter still holding the session keeps its state (matching bespoke behavior, where the caller holds the state object).
- Byte budget is recorded, not enforced.
SessionStateManager.stats()reports per-manager, per-device byte totals; budget enforcement (and eviction driven by it) is a later phase of RFC #4480.
Supported models
DreamZero
Sizes measured on one A100 at the shipped deploy config (180x320 per camera,
three cameras stitched to 352x640, bfloat16), over a 400-step session.
| Value | Bucket | Size | Notes |
|---|---|---|---|
vae_enc_feat_map |
attrs |
603 MiB | Wan encoder causal-conv cache, 24 entries. Constant from ~step 50. The largest thing a session holds: 64 sessions is 37.7 GiB. Counted, not releasable — see the rule above. |
video_latents_across_time |
LatentBuffer |
grows | AR video latent chunks, host memory (.cpu()), kept for decode. |
stitched_buffer |
LatentBuffer |
bounded | Stitched pixel frames, host memory, ring of FRAMES_PER_CHUNK. |
vae_encoder_out |
LatentBuffer |
0.43 MiB | Bounded ring of num_frame_per_block latent frames — see below. |
clip_feas, ys, language, prompt_embeds |
attrs |
small | Conditioning tensors, written once per session and reread. |
vae_pending_body_frames |
attrs |
≤2.6 MiB | Raw frames awaiting a 4-frame body chunk; bounded by construction. |
call_count, current_start_frame, vae_stream_initialized |
attrs |
— | Counters and flags. |
Attention KV does not appear here: it is engine-owned (PR #4534).
The bounded VAE encoder ring. The bespoke state concatenates every encoded
chunk into one tensor and clears it only on a session reset — a window reset
deliberately keeps it — so it grows for as long as the session lives, at
0.215 MiB per latent frame (one per four steps). Its only reader,
_vae_stream_get_observation_latents, quantises the whole history and then
keeps the last num_frame_per_block latent frames. Since quant_conv is a
WanCausalConv3d of kernel size 1, pointwise in time, those frames do not
depend on the discarded ones. The manager-backed state therefore retains a ring
of num_frame_per_block frames instead: identical output, bounded memory, and
the per-step quantisation no longer scales with session length. Asking for more
frames than the ring retains raises rather than silently returning a shorter
window. The bespoke path is unchanged.