Files

Covo-Audio-Chat: Offline inference

Setup

Use --deploy-config for deployment overrides such as stage memory allocation. See the pipeline and deploy configuration documentation.

Note

Covo-Audio code2wav requires torchdiffeq. Install it with: pip install torchdiffeq

Run examples

Get into the example folder:

cd examples/offline_inference/covo_audio

Audio input chat

Using the default audio asset:

python end2end.py

Using a custom audio file:

python end2end.py --audio-path /path/to/audio.wav

Using a local model:

python end2end.py -m /path/to/Covo-Audio-Chat --output-dir ./my_output

Command-line Arguments

Argument Short Default Description
--model-name -m tencent/Covo-Audio-Chat Model path or HuggingFace model ID
--text -t 请回答这段音频里的问题。 Text prompt / question for the audio
--audio-path -a default audio asset Path to local audio file
--sampling-rate 16000 Sampling rate for audio loading (Hz)
--output-dir ./output_audio Output directory for generated files
--num-prompts 1 Number of prompts to generate
--deploy-config (auto) Optional path to a deploy YAML override
--log-stats false Enable detailed statistics logging
--stage-init-timeout 300 Stage initialization timeout (seconds)
--batch-timeout 5 Batching timeout (seconds)
--init-timeout 300 Overall initialization timeout (seconds)
--shm-threshold-bytes 65536 Shared memory threshold (bytes)

Pipeline

Covo-Audio-Chat uses a 2-stage pipeline:

  • Stage 0 (fused_thinker_talker): The 7B LLM generates interleaved text and audio tokens in a single autoregressive pass.
  • Stage 1 (code2wav): A BigVGAN-based vocoder converts the extracted audio codes into a 24kHz WAV waveform.

Output

The script generates two files per request in the output directory:

  • {request_id}.txt -- prompt and generated text
  • {request_id}.wav -- generated audio (24kHz WAV)

FAQ

If you encounter ModuleNotFoundError: No module named 'librosa', install it with:

pip install librosa

Environment

  • GPU: 1x A100 (80 GiB)
  • Stage 0 (7B LLM): ~16 GiB VRAM
  • Stage 1 (BigVGAN vocoder): ~2 GiB VRAM