# NemotronLabs VoiceChat 11B > Speech-to-speech on a 3-stage vLLM-Omni pipeline: offline single-turn > inference and experimental model-native, frame-locked Realtime serving. ## Summary - Vendor: NVIDIA - Model: [`nvidia/NVIDIA-NemotronLabs-VoiceChat-11B`](https://huggingface.co/nvidia/NVIDIA-NemotronLabs-VoiceChat-11B) - Task: Speech-to-speech voice chat. The model runs a frame-locked 12.5 Hz timeline: a Conformer + NemotronH hybrid-Mamba thinker emits one text token per acoustic frame, a Gemma3-1B EAR-TTS talker turns the text timeline into 31-quantizer RVQ code stacks, and an RVQ-VAE codec decodes them to audio. - Mode: Offline single-turn inference (batch=1), plus experimental native duplex Realtime serving at one 80 ms microphone frame per scheduler wake. - Maintainer: [`@yuekaizhang`](https://github.com/yuekaizhang) ## When to use this recipe Use this recipe to run a single-turn voice-chat exchange with `NVIDIA-NemotronLabs-VoiceChat-11B` on one GPU: you provide a user utterance as a WAV file (any sample rate; it is resampled to 16 kHz mono) plus an optional spoken-style system prompt, and get back the agent's reply as text and a 22.05 kHz WAV. The integration is NeMo-free at runtime — the perception Conformer, EAR-TTS talker, and RVQ-VAE codec are vendored, dependency-stripped NeMo modules (`nemo_vendored/`), so no `nemo_toolkit` install is needed. ## References - Offline example: [`examples/offline_inference/nemotron_voicechat/end2end.py`](../../examples/offline_inference/nemotron_voicechat/end2end.py) - Model modules (thinker / talker / code2wav / vendored NeMo): [`vllm_omni/model_executor/models/nemotron_voicechat/`](../../vllm_omni/model_executor/models/nemotron_voicechat/) - Staged pipeline config (fast default; "PARITY:" comments restore the NeMo-bit-exact reference): [`vllm_omni/deploy/nemotron_labs_voicechat.yaml`](../../vllm_omni/deploy/nemotron_labs_voicechat.yaml) - Native duplex config and E2E probe: [`vllm_omni/deploy/nemotron_labs_voicechat_duplex.yaml`](../../vllm_omni/deploy/nemotron_labs_voicechat_duplex.yaml), [`tests/e2e/online_serving/nemotron_voicechat_realtime_duplex.py`](../../tests/e2e/online_serving/nemotron_voicechat_realtime_duplex.py) - Nightly model-level gate: [`tests/e2e/online_serving/test_nemotron_voicechat_duplex.py`](../../tests/e2e/online_serving/test_nemotron_voicechat_duplex.py) - Upstream model card: [`nvidia/NVIDIA-NemotronLabs-VoiceChat-11B`](https://huggingface.co/nvidia/NVIDIA-NemotronLabs-VoiceChat-11B) - Reference implementation: NVIDIA-NeMo/Speech, branch `nemotron-labs-voicechat` ## Pipeline | stage | arch | dtype | role | |---|---|---|---| | 0 thinker | `NemotronVoiceChatThinkerForConditionalGeneration` (LLM_AR) | bf16 (PARITY: fp32) | WAV + system prompt -> frame-locked text-token timeline (+ function channel) | | 1 talker | `NemotronVoiceChatTalker` (LLM_AR) | fp32 | text timeline -> 31-quantizer RVQ code stacks (one per 80 ms frame) | | 2 code2wav | `NemotronVoiceChatCode2Wav` (LLM_GENERATION) | fp32 | RVQ-VAE decode -> 22.05 kHz PCM | The deploy yamls default to a fast execution profile; every fast setting carries a "PARITY:" comment whose edits restore the eager fp32 reference execution that matches the NeMo implementation token for token (see Performance below). ## Performance Each deploy yaml defaults to a fast execution profile, mirroring how NVIDIA's own serving stack runs this model (bf16 LLM + CUDA-graph decode, EAR-TTS on a vLLM engine, incremental codec cache): - `nemotron_labs_voicechat.yaml` (offline sync): bf16 + CUDA-graph thinker and the talker's Gemma3 backbone as a native vLLM model (`hf_overrides.use_native_talker`) — PagedAttention KV, vLLM decode CUDA graphs, and the MoG sampling step captured into a single graph. RTF ~0.23 on the 196-frame acceptance fixture (1x H100, warm). - `nemotron_labs_voicechat_streaming.yaml` (offline streaming): the vendored per-frame EAR-TTS step captured into CUDA graphs (`hf_overrides.use_talker_cuda_graphs`), 5-frame codec chunks decoded incrementally with a per-request causal-conv cache (`use_incremental_codec_cache`, O(T) instead of O(T^2) codec work). First audio chunk ~1.5 s after submission on the same fixture. - `nemotron_labs_voicechat_duplex.yaml` (realtime): native talker + bf16 thinker; audio is delivered as one 80 ms packet per frame at the frame clock (median inter-chunk gap ~81 ms on the bundled fixture) and the session length is unbounded (paged KV, no StaticCache bucket cap). Notes on the fast settings: - Thinker: `dtype: bfloat16` + `enforce_eager: false`. The 9B NemotronH decode is memory- and launch-bound, so both are enabled together; weights fit in ~21 GB, so the pipeline also runs on sub-80 GB parts. Text stays coherent but greedy decoding can legitimately diverge from the fp32 reference (verified turn-for-turn coherent and ASR-clean on the bundled fixtures). - Talker (captured-step, streaming yaml): the whole EAR-TTS frame step (Gemma3 backbone via HF StaticCache + CFG batch doubling + MoG iterative unmasking) replays as one CUDA graph per cache-size bucket. MoG noise draws from the CUDA-graph Philox stream: audio is equivalent but not bit-identical to the eager path. Capture failures and oversize sessions fall back to the eager step automatically. - Talker (native, sync/duplex yamls): engine positions map 1:1 onto timeline steps; fused input embeddings are numerically verified against the reference forward, and the reference's EOS-silence code feedback (`inference_force_speech_silence_on_eos`) is applied. Supports multi-session batching (`max_num_seqs > 1`). Bit parity with the NeMo reference is preserved behind the `PARITY:` comments in each yaml: applying those edits runs the eager fp32 reference execution (md5-anchored WAV on the acceptance fixture; the drain-all talker scheduling added for performance was verified WAV-byte identical against it). ## Hardware Support ## GPU ### 1x H100 80GB #### Environment - OS: Linux - Python: 3.12 - vLLM version: 0.27.0 - vLLM-Omni version or commit: this PR / current `main` #### Command ```bash # Tokenizer: the checkpoint ships no HF tokenizer; it resolves from the # nvidia/NVIDIA-Nemotron-Nano-9B-v2 HF id automatically. For air-gapped runs, # point NEMOTRON_VOICECHAT_LLM_PATH at a local snapshot of that repo instead. python examples/offline_inference/nemotron_voicechat/end2end.py \ --checkpoint /path/to/NVIDIA-NemotronLabs-VoiceChat-11B \ --wav /path/to/user_question.wav \ --output-dir results/nemotron_voicechat ``` #### Verification ```bash ls results/nemotron_voicechat # _output.txt the agent reply as text # _output.wav the agent reply as 22.05 kHz audio # _text_tokens.json the frame-locked text-token timeline ``` The reply text should read as a coherent spoken-style answer to the question in the input WAV, and the WAV should transcribe to (approximately) the same text with any ASR model. #### Native duplex serving The checkpoint does not contain the underlying Nemotron text tokenizer. Set `NEMOTRON_VOICECHAT_LLM_PATH` to a local snapshot of `nvidia/NVIDIA-Nemotron-Nano-9B-v2` before starting an offline deployment. ```bash export HF_HUB_OFFLINE=1 export TRANSFORMERS_OFFLINE=1 export NEMOTRON_VOICECHAT_LLM_PATH=/path/to/NVIDIA-Nemotron-Nano-9B-v2 vllm-omni serve /path/to/NVIDIA-NemotronLabs-VoiceChat-11B \ --omni \ --served-model-name nemotron-voicechat \ --deploy-config vllm_omni/deploy/nemotron_labs_voicechat_duplex.yaml ``` The single-GPU profile runs all three engine processes on one device. In another shell, stream only the user channel of one of NVIDIA's bundled stereo conversation fixtures: ```bash python tests/e2e/online_serving/nemotron_voicechat_realtime_duplex.py \ --model nemotron-voicechat \ --input-wav /path/to/NVIDIA-NemotronLabs-VoiceChat-11B/turn_taking.wav \ --input-channel 0 \ --output-dir results/nemotron_voicechat_duplex \ --timeout-s 600 ``` The probe requires a completed response, non-silent 22.05 kHz output, and the advertised native 80 ms append capabilities. Add `--expect-function-call` and use `tool_call.wav` to validate the function-call channel. To validate the Realtime tool round trip, also provide the expected arguments and return a tool result: ```bash python tests/e2e/online_serving/nemotron_voicechat_realtime_duplex.py \ --model nemotron-voicechat \ --input-wav /path/to/NVIDIA-NemotronLabs-VoiceChat-11B/tool_call.wav \ --output-dir results/nemotron_voicechat_tool_call \ --expect-function-call \ --expected-function-name generate_random_number \ --expected-function-arguments '{"min":1,"max":50}' \ --function-output 20 \ --expected-post-tool-text "random number" ``` Probe caveats observed on the bundled `turn_taking.wav`: stream the FULL fixture (a `--max-frames` truncation cuts the conversation mid-turn, the model then never closes its last response, and the probe times out waiting for a `response.done`), and note that the pass/fail condition "a response completes after the final commit" is timing-sensitive — a faster pipeline can legitimately complete every turn before the commit lands (use `--allow-incomplete-response` when measuring latency rather than protocol completion). #### Duplex performance profile `nemotron_labs_voicechat_duplex.yaml` defaults to the fast profile: the talker's Gemma3 backbone on PagedAttention + vLLM CUDA graphs (MoG sampling in a captured step graph, unbounded session length) and a bf16 + CUDA-graph thinker inherited from the streaming base. On the bundled `turn_taking.wav` fixture (1x H100) the client receives one 80 ms packet per frame at the frame clock (median inter-chunk gap ~81 ms / p95 ~110 ms) with sub-second first-packet latency per turn; playback clients should still keep a small (~200-300 ms) prebuffer to absorb scheduling jitter. The bf16 thinker's greedy text stream can legitimately diverge from fp32 mid-conversation. On the bundled fixture it was verified turn-for-turn: coherent transcripts, every turn reaching EOS/`response.done`, ASR-clean output. Apply the PARITY edits in the yaml to bit-match the fp32 reference thinker instead. Classifier-free guidance on the native talker (`hf_overrides.native_talker_guidance: true` + `gpu_memory_utilization: 0.18` on stage 1): the conditional stream stays on vLLM paged KV while the unconditional stream mirrors it on the vendored HF backbone (a captured StaticCache step), and the pair is blended with NeMo's `generate_step` math (hidden-space blends in `lm_head` and inside `MoGHead.infer`). The per-frame cost stays within the 80 ms duplex budget, and a paired 4-fixture ASR study matched the guided reference. Off by default since guidance at this checkpoint's scale (0.2) is ASR-indistinguishable; enable it for strict parity with NVIDIA's guided deployment or for listening tests. Under CFG the unconditional stream's StaticCache is bucketed (largest 4096 positions ≈ 5.4 minutes); one session at a time uses the captured step, extra concurrent sessions fall back to eager stepping. #### Notes - Memory usage: the shipped yamls run all three stages on one GPU (`gpu_memory_utilization` 0.62 / 0.12 / 0.06). The default bf16 thinker fits in ~21 GB of weights; the fp32 PARITY thinker needs roughly 43 GB of weights alone (9B backbone + 587M `embed_tokens` + 587M `function_head` + 0.6B Conformer), so the PARITY execution requires an 80 GB part. - Input sizing: the timeline is frame-locked, so the reply budget IS the input duration. The acoustic channel trails the text channel; if the WAV does not carry enough trailing silence for the reply to finish, the spoken answer is truncated silently. Leave generous trailing silence (a question ending at ~4.5 s truncated in an 8 s WAV but completed cleanly in 16 s); the offline example warns when the text channel is still speaking near the last frame. - Key flags: sampling is greedy end to end. The thinker is frame-locked — `max_tokens` equals the acoustic frame count with `ignore_eos=True`. Do NOT set `min_tokens` on the thinker: the tokenizer's EOS token is also the frame-locked PAD/silence token, so masking it forces the model to babble instead of pausing. - The talker's `max_tokens` is 16347: its stage prompt is the 37-token speaker-prompt prefill (`talker_init_len: 37`), and prompt + max_tokens must fit the 16384 stage context. - The 80 ms frame period is a model/protocol contract, not a throughput guarantee. The default duplex profile keeps up with the frame clock on 1x H100; the eager fp32 PARITY execution is functionally streaming but not wall-clock realtime (the serial 8-step EAR-TTS unmasking dominates, and placing the three stages on separate GPUs does not remove it). - Known limitations: the offline pipeline is single-request per call (the native talker supports engine-level multi-session batching via max_num_seqs > 1). The native duplex deployment allows one active session and does not support barge-in. Tool execution remains client-owned: the server emits function-call events, accepts a validated `function_call_output`, and resumes the live model with the returned result; it does not execute arbitrary tools itself.