# SPDX-License-Identifier: Apache-2.0 # SPDX-FileCopyrightText: Copyright contributors to the vLLM project from typing import Any import torch from diffusers.models.autoencoders import AutoencoderKLQwenImage from diffusers.models.autoencoders.vae import DecoderOutput from vllm.logger import init_logger from vllm_omni.diffusion.distributed.autoencoders.distributed_vae_executor import ( DistributedOperator, DistributedVaeMixin, GridSpec, TileTask, ) logger = init_logger(__name__) class DistributedAutoencoderKLQwenImage(AutoencoderKLQwenImage, DistributedVaeMixin): @classmethod def from_pretrained(cls, *args: Any, **kwargs: Any): model = super().from_pretrained(*args, **kwargs) model.init_distributed() return model def tile_split(self, z: torch.Tensor) -> tuple[list[TileTask], GridSpec]: # mostly copy from AutoencoderKL _, _, num_frames, height, width = z.shape sample_height = height * self.spatial_compression_ratio sample_width = width * self.spatial_compression_ratio tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio tile_latent_stride_height = self.tile_sample_stride_height // self.spatial_compression_ratio tile_latent_stride_width = self.tile_sample_stride_width // self.spatial_compression_ratio blend_height = self.tile_sample_min_height - self.tile_sample_stride_height blend_width = self.tile_sample_min_width - self.tile_sample_stride_width # Split z into overlapping tiles and decode them separately. # The tiles have an overlap to avoid seams between tiles. tiletask_list = [] for i in range(0, height, tile_latent_stride_height): for j in range(0, width, tile_latent_stride_width): time_list = [] for k in range(num_frames): self._conv_idx = [0] tile = z[:, :, k : k + 1, i : i + tile_latent_min_height, j : j + tile_latent_min_width] time_list.append(tile) tiletask_list.append( TileTask( len(tiletask_list), (i // tile_latent_stride_height, j // tile_latent_stride_width), time_list, workload=time_list[0].shape[3] * time_list[0].shape[4], ) ) tile_spec = { "sample_height": sample_height, "sample_width": sample_width, "blend_height": blend_height, "blend_width": blend_width, } grid_spec = GridSpec( split_dims=(3, 4), grid_shape=(tiletask_list[-1].grid_coord[0] + 1, tiletask_list[-1].grid_coord[1] + 1), tile_spec=tile_spec, output_dtype=self.dtype, ) return tiletask_list, grid_spec def tile_exec(self, task: TileTask) -> torch.Tensor: """Decode a single latent tile into RGB space.""" self.clear_cache() time = [] for k in range(len(task.tensor)): self._conv_idx = [0] tile = self.post_quant_conv(task.tensor[k]) decoded = self.decoder(tile, feat_cache=self._feat_map, feat_idx=self._conv_idx) time.append(decoded) result = torch.cat(time, dim=2) return result def tile_merge(self, coord_tensor_map: dict[tuple[int, ...], torch.Tensor], grid_spec: GridSpec) -> torch.Tensor: """Merge decoded tiles into a full image.""" grid_h, grid_w = grid_spec.grid_shape self.clear_cache() result_rows = [] for i in range(grid_h): result_row = [] for j in range(grid_w): tile = coord_tensor_map[(i, j)] if i > 0: tile = self.blend_v(coord_tensor_map[(i - 1, j)], tile, grid_spec.tile_spec["blend_height"]) if j > 0: tile = self.blend_h(coord_tensor_map[(i, j - 1)], tile, grid_spec.tile_spec["blend_width"]) result_row.append(tile[:, :, :, : self.tile_sample_stride_height, : self.tile_sample_stride_width]) result_rows.append(torch.cat(result_row, dim=-1)) dec = torch.cat(result_rows, dim=3)[ :, :, :, : grid_spec.tile_spec["sample_height"], : grid_spec.tile_spec["sample_width"] ] return dec def tiled_decode(self, z: torch.Tensor, return_dict: bool = True): if not self.is_distributed_enabled(): return super().tiled_decode(z, return_dict=return_dict) logger.debug("Decode running with distributed executor") result = self.distributed_executor.execute( z, DistributedOperator(split=self.tile_split, exec=self.tile_exec, merge=self.tile_merge), broadcast_result=True, ) if not return_dict: return (result,) return DecoderOutput(sample=result)