[Feature] Spatially-sharded (SP) decode for the Wan VAE (#4620)
Signed-off-by: Rahul Steiger <rsteiger@nvidia.com> Co-authored-by: Hongsheng Liu <liuhongsheng4@huawei.com>
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@@ -61,7 +61,7 @@ Memory optimization methods help reduce GPU memory usage, enabling inference on
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| **[CPU Offload](diffusion/cpu_offload_diffusion.md)** | Offloads model components to CPU memory | Limited VRAM, large models on consumer GPUs |
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| **[Quantization](quantization/overview.md)** | Reduces transformer stages from BF16 to FP8/INT8/etc. | Limited VRAM, minimal accuracy loss |
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| **[VAE Patch Parallelism](diffusion/parallelism/vae_patch_parallel.md)** | Distributes VAE decode tiling across GPUs | High-resolution generation with reduced VAE memory peak |
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| **[VAE Parallelism](diffusion/parallelism/vae_parallelism.md)** | Distributes VAE decode work across GPUs | High-resolution generation with reduced VAE memory peak |
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### Extensions
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@@ -270,7 +270,7 @@ Measured on NVIDIA H800:
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**Memory Optimization:**
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- **[CPU Offload Guide](diffusion/cpu_offload_diffusion.md)** - Offload model components to CPU, reduce GPU memory usage
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- **[VAE Patch Parallelism Guide](diffusion/parallelism/vae_patch_parallel.md)** - Distribute VAE decode tiling across GPUs for high-resolution images
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- **[VAE Parallelism Guide](diffusion/parallelism/vae_parallelism.md)** - Distribute VAE decode work across GPUs for high-resolution images and videos
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- **[Quantization Overview](quantization/overview.md)** - Overview of quantization methods for diffusion, multi-stage omni/TTS, and multi-stage diffusion models
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**Extensions:**
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