Parallelism methods distribute computation across GPUs without quality loss (mathematically equivalent to single-GPU).
| Method | Description | Best For |
|--------|-------------|----------|
| **[Ulysses-SP](diffusion/parallelism/sequence_parallel.md)** | Sequence parallelism via all-to-all communication | High-resolution images (>1536px) or long videos with 2-8 GPUs |
| **[Ring-Attention](diffusion/parallelism/sequence_parallel.md)** | Sequence parallelism via ring-based communication | Videos, very long sequences, memory-constrained, with 2-8 GPUs |
| **[CFG-Parallel](diffusion/parallelism/cfg_parallel.md)** | Splits CFG positive/negative branches across devices | Image editing with CFG guidance (true_cfg_scale > 1) on 2 GPUs |
| **[Tensor Parallelism](diffusion/parallelism/tensor_parallel.md)** | Shards model weights across devices | Large models that don't fit in single GPU, with 2+ GPUs |
| **[HSDP](diffusion/parallelism/hsdp.md)** | Weight sharding via FSDP2, redistributed on-demand at runtime | Very large models (14B+) on limited VRAM, combinable with SP |
| **[Multi-Thread Weight Loading](#multi-thread-weight-loading)** | Loads safetensors shards in parallel using a thread pool | All diffusion models; reduces startup from minutes to seconds |
**Note:** Some acceleration methods can be combined together for optimized performance. See [Feature Compatibility Table](#feature-compatibility) and [Feature Compatibility Tutorial](feature_compatibility.md) for detailed configuration examples.
### Memory Optimization
Memory optimization methods help reduce GPU memory usage, enabling inference on resource-constrained hardware or larger models.
| Method | Description | Best For |
|--------|-------------|----------|
| **[CPU Offload](diffusion/cpu_offload_diffusion.md)** | Offloads model components to CPU memory | Limited VRAM, large models on consumer GPUs |
| **[Quantization](diffusion/quantization/overview.md)** | Reduces DiT layers from BF16 to FP8/INT8/etc. | Limited VRAM, minimal accuracy loss |
| **[VAE Patch Parallelism](diffusion/parallelism/vae_patch_parallel.md)** | Distributes VAE decode tiling across GPUs | High-resolution generation with reduced VAE memory peak |
### Extensions
Extension methods add specialized capabilities to diffusion models beyond standard inference.
| **[Frame Interpolation](diffusion/frame_interpolation.md)** | Inserts intermediate video frames after generation for smoother motion | Video generation pipelines that need higher temporal smoothness |
The following tables show which models support each feature:
- **🔀SP (Ulysses & Ring)**: Includes both Ulysses-SP and Ring-Attention methods
- ✅ = Fully supported
- ❌ = Not supported
> Notes:
> 1. CPU Offload has two methods: Module-wise (default for models with DiT + text encoder) and Layerwise. The tables below show **Layerwise support** only.
> 2. The **💾Quantization** column is collapsed for readability. See [Quantization Overview](diffusion/quantization/overview.md) for per-method (FP8, GGUF, …) and per-model support details.
Large diffusion models can take several minutes to load weights at startup (e.g., ~3 min for Qwen-Image, ~5 min for Wan2.2 I2V 14B). Multi-thread weight loading speeds up this process by loading safetensors shards in parallel using a thread pool instead of sequentially.
This optimization is **enabled by default** with 4 threads. No configuration is needed for the default behavior.
### Configuration
| Parameter | CLI Flag | Default | Description |
|-----------|----------|---------|-------------|
| `enable_multithread_weight_load` | `--disable-multithread-weight-load` | `True` (enabled) | Pass the flag to disable multi-thread loading |
| `num_weight_load_threads` | `--num-weight-load-threads` | `4` | Number of threads for parallel weight loading |
!!! tip
The default of 4 threads balances speed and disk I/O contention. On fast NVMe storage you may benefit from more threads (e.g., 8). On HDD or network storage, the default of 4 avoids saturating I/O bandwidth.