| Qwen3-Omni | Thinker → Talker → Code2Wav | Three stages with asynchronous chunk hand-off | TTFT/TTFP, TPOT, E2EL, audio RTF, and concurrent throughput |
| HunyuanImage-3.0 | Multimodal AR understanding/reasoning plus image-generation DiT | AR-only, DiT-only, or split AR → DiT deployment | DiT E2EL/denoising latency and image throughput; TTFT/TPOT for AR tasks |
| MiniMax-H3 | Text encoder → task-specific FL2VA or Ref2VA DiT → video/audio VAE decoder | Three logical component/phase boundaries within one registered diffusion stage | Video/audio E2EL and media throughput; RTF when audio streaming is measured |
| Cosmos3 | Unified MoT reasoner tower plus diffusion generator tower | One diffusion pipeline materializes both towers inside the stage | Image/video/action E2EL and throughput; RTF for synchronized audio |
### Serving metric vocabulary
The target metric follows the output modality, not just the model name.
| Metric | Meaning in this document | Most useful for |
| --- | --- | --- |
| **TTFT** | Time to the first text token | AR reasoning or text output |
| **TPOT** | Time per output token after the first token | AR decode stages |
| **TTFP** | Time to the first streamed media packet, such as audio | Interactive speech and multimodal chat |
| **E2EL** | End-to-end latency from request admission to the final output | Image, video, audio, and action requests |
| **RTF** | Wall-clock processing time divided by generated audio duration; lower is faster than real time | Audio generation |
| **Throughput** | Requests, tokens, or media seconds produced per wall-clock second | Offline and concurrent serving |
### Qwen3-Omni: streaming AR pipeline
Qwen3-Omni illustrates a multi-stage streaming AR pipeline: Thinker → Talker →
Code2Wav. The [technical report](https://arxiv.org/abs/2509.17765) describes
the model components, and the figure shows the stage-level streaming schedule
| **Thinker** | AuT audio encoder, SigLIP2 vision encoder, and the 30B-total/3B-active Thinker MoE Transformer | Text tokens and conditioning for the Talker |
| **Talker** | 3B-total/0.3B-active Talker MoE Transformer with the MTP code-prediction path | Text tokens and audio codec tokens |
| **Thinker** | Continuous batching with stage-local `max_num_seqs` and token budgets | vLLM KV-cached AR attention; CUDA Graph execution when the stage is not eager | Independent stage placement; use the AR runtime's configured tensor parallelism | Supported ModelOpt FP8/NVFP4 or AutoRound checkpoint paths target the Thinker; encoders remain BF16 in the documented paths |
| **Talker** | Continuous batching over autoregressive decode requests | KV-cached token decode with async-chunk output to Code2Wav | Independent stage placement; typically a separate GPU or replica from Thinker | BF16 baseline; no generic Talker quantization path is assumed |
| **Code2Wav** | Static/chunk batching for codec-to-waveform decode | Non-AR chunked audio decode; eager execution is commonly retained | Separate stage or colocated placement, depending on the deployment | BF16 baseline; keep codec/vocoder precision model-specific |
For this pipeline, the main serving target is interactive responsiveness:
TTFT for text, TTFP for the first audio packet, TPOT for autoregressive decode,
E2EL for the complete answer, and RTF/throughput for sustained audio serving.
Async chunking and streaming primarily reduce TTFP and improve stage overlap;
batching and CUDA Graphs primarily improve E2EL and throughput. See the
<img alt="HunyuanImage-3.0 framework for understanding, language modeling, and image generation" src="https://raw.githubusercontent.com/Tencent-Hunyuan/HunyuanImage-3.0/main/assets/framework.png" width="95%">
| Stage or component | Model component | Stage output |
| --- | --- | --- |
| **AR understanding/reasoning** | Understanding and generation encoders feeding the Hunyuan-A13B decoder-only Transformer and text detokenizer | Text responses or image-generation conditioning |
| **Image generation** | Generation encoder, diffusion prediction path/Gen. Decoder, and the image VAE decode path | Image latents and final images |
The vLLM-Omni deployment may expose the AR path only, the DiT path only, or
both as an AR → DiT pipeline with a connector between them. That is a runtime
decomposition of the model's capabilities; it should not be read as a claim
that the published framework figure contains two unrelated backbones.
| **AR** | Standard vLLM continuous batching when serving understanding/text tasks | KV-cached causal attention | Tensor/expert parallelism follows the selected AR deployment | Checkpoint-specific; do not infer DiT FP8 settings for the AR checkpoint |
| **DiT + VAE** | Request batching or step-wise batching; Hunyuan step batching with more than one request requires `TORCH_SDPA` | `TORCH_SDPA` is used because the model mixes causal and full attention | Validated profiles include TP4, TP2 + sequence parallelism, TP2 + CFG parallelism, and expert parallelism for MoE weights | Online FP8 and ModelOpt mixed FP8/NVFP4 are documented for the DiT; VAE precision stays separate |
Image generation is therefore measured mainly with per-image E2EL/denoising
latency, peak memory, and images-per-second throughput. TTFT and TPOT remain
meaningful for the optional AR understanding path, but they are not the right
for the validated batching, attention, and quantization combinations.
### MiniMax-H3: conditioning, denoising, and decode
MiniMax-H3 illustrates logical component and phase boundaries between text
encoding, task-specific denoising, and media decoding:
`Text Encoder → DiT → VAE Decoder`. The current registered topology co-locates
these components in one diffusion stage. These boundaries are useful for
profiling and offload; independent placement would require a future
multi-stage `PipelineConfig`. The stage mapping follows the implementation and
serving recipe; the [release overview](https://minimaxi.com/blog/minimax-h3)
notes that a detailed technical report is forthcoming.
#### Model architecture by component
| Logical component | Model component | Component output |
| --- | --- | --- |
| **Text Encoder** | Tokenizer/processor and Qwen3-VL text encoder; vision/audio references are prepared alongside the text condition | Packed multimodal conditioning for denoising |
| **DiT** | Task-specific `FL2VA` DiT for text/first-frame generation or `Ref2VA` DiT for mixed references | Video and audio latent tokens |
| **VAE Decoder** | Video VAE and audio VAE decode the generated latents and assemble the synchronized output | Decoded video frames and stereo waveform, with FPS and audio sample rate metadata |
Both DiT partitions remain behind one task-selection point; `task` chooses
which partition runs. In the current implementation, the three logical
components execute inside one diffusion stage. This is different from
Qwen3-Omni's three independently scheduled stages, even though both models
produce synchronized audio and video-like outputs.
| **Text Encoder** | The current co-located pipeline follows the diffusion request scheduler; independent prompt/reference batching would require a separate multi-stage topology | Qwen3-VL attention and multimodal preprocessing | `--text-encoder-tp-size N` shards the encoder across the first `N` DiT ranks; independent placement is not part of the current topology | BF16/FP32 baseline; the H3 DiT FP8 path does not quantize the text encoder |
| **DiT** | The current H3 implementation executes one generation request per diffusion batch; use concurrency for service-level throughput | cuDNN attention for the validated two-GPU consumer profile; TRTLLM attention or FlashAttention-4 on supported Blackwell profiles | TP2 plus text-encoder TP and Ulysses/VAE parallel groups on multi-GPU profiles; DLO/CPU offload trade memory for transfer time | Online FP8 applies to eligible DiT linears and is incompatible with layerwise offload |
| **VAE Decoder** | Decode follows each generation request; tile/patch work can be distributed even when denoising is not batched | VAE decode kernels rather than DiT attention | VAE patch parallelism and native tiled decode within the diffusion stage | BF16/FP32 baseline; the documented H3 FP8 path leaves both VAEs unchanged |
The primary target is video/audio E2EL and media throughput, with the logical
component boundaries making prompt encoding, denoising, and VAE decode costs
separately measurable. RTF is useful when the audio stream is evaluated
independently. TTFT and TPOT do not describe the main H3 generation path
because the user-visible output is diffusion media rather than a token stream.
| Stage or component | Model component | Stage output |
| --- | --- | --- |
| **Reasoner tower** | Autoregressive VLM path with causal attention over language and optional vision/action context; runs once per generation request | Discrete reasoning/context tokens |
| **Generator tower** | Diffusion path with full attention over the generator tokens and the reasoner K/V context; runs for each denoising step | Image, video, audio, or action tokens |
| **Shared pipeline** | `Cosmos3OmniDiffusersPipeline` plus modality encoders/decoders and VAE paths | Final image/video/audio or action response |
| **Reasoner + generator pipeline** | Use request batching or step execution only when the selected pipeline advertises that capability; otherwise use `max_num_seqs=1` | Causal attention for reasoner tokens and full attention for diffusion tokens; the validated recipe uses a platform-selected aiter FlashAttention path with `TORCH_SDPA` fallback | Ulysses/context parallelism or tensor parallelism for the transformer; VAE tiling and layerwise/model-level offload address activation and weight memory | Online FP8 is supported for the diffusion pipeline; AutoRound/checkpoint-specific paths and quality validation remain separate from the BF16 baseline |
For Cosmos3, generation E2EL and output throughput are the primary targets.
Action-policy workloads add a control-loop latency target, while synchronized
audio workloads add RTF. TTFT/TPOT are appropriate for a reasoner-only service,
but not for the full diffusion generation path. See the
| AR, diffusion, encoder, and decoder components have different execution loops | One scheduler and one execution policy cannot fit every component | Specialized AR, generation, and diffusion stage runtimes |
| A model can be deployed as AR-only, DiT-only, or AR → DiT | Model structure must be separate from deployment topology | `PipelineConfig` describes logical stages and relationships; `DeployConfig` describes placement and resources |
| Text encoders, DiTs, and VAE decoders have different batch and memory behavior | Batching, attention, parallelism, and quantization must be stage-local | Each stage carries its own runtime and engine configuration |
| MiniMax-H3 can co-locate or logically split its text encoder and VAE decoder | A stage boundary should be configurable rather than forcing a process boundary | Logical stages can be co-located or assigned independent runtime placement |
| Qwen3-Omni transfers hidden states and codec chunks across stages | Large intermediate data needs typed transport and synchronization | `OmniConnector` transports payloads and KV-cache data without owning model routing |
| Requests span multiple stages and may be cancelled or produce ordered streaming output | Cross-stage request state needs a separate control plane | `Orchestrator` owns correlation, cancellation, routing state, and output ordering |
| Qwen3-Omni optimizes first-packet latency while image/video models optimize E2EL and throughput | Performance objectives must be model- and stage-aware | TTFT/TPOT/TTFP, E2EL, RTF, and throughput are measured according to the output modality |
This leads to a precise definition of a stage: it is a logical execution unit
with its own model component, execution policy, resource ownership, and
performance objectives. A stage is not necessarily a separate process. Cosmos3
keeps its reasoner and generator inside one diffusion pipeline, while
MiniMax-H3 exposes useful logical boundaries between text encoding, denoising,
and VAE decoding. Both are valid mappings of the same abstraction.
The resulting separation can be summarized as:
```text
Model structure What is computed and how components are related
↓
PipelineConfig Which logical stages exist and how they are connected
↓
Stage runtime policy How each stage batches, attends, parallelizes, and quantizes
↓
DeployConfig Where stages run, with which devices, replicas, and connectors
```
`AsyncOmniEngine` and `Orchestrator` coordinate the pipeline, `OmniConnector`
transports stage outputs, and `StageRuntime` materializes the selected
placement. This separation lets one logical model support multiple serving
topologies without coupling model code to process layout or deployment
resources.
## System architecture
The figure shows the main components of the stage-based runtime: entrypoints,
the shared `AsyncOmniEngine`, request orchestration, stage lifecycle
management, AR and diffusion execution modules, model/layer operations,
connector transport, and multimodal outputs. `AsyncOmniEngine` is the
composition root between the entrypoints and the orchestrator.
```mermaid
flowchart TB
subgraph omni["vLLM-Omni"]
subgraph entry["Entry points"]
api["API server"]
client["Omni / AsyncOmni"]
end
engine["AsyncOmniEngine<br/>composition root and background loop"]
orchestrator["Orchestrator<br/>request state and cross-stage routing"]
runtime["StageRuntime<br/>placement, replicas, readiness, and lifecycle"]
ar["AR module<br/>vLLM engine, scheduler, cache, executor, worker, and model runner"]
diffusion["Diffusion module<br/>scheduler, worker, model runner, and pipeline"]
ops["Model / layer / ops<br/>attention, parallelism, and quantization"]
connector["OmniConnector<br/>payload and KV transport plus synchronization"]
outputs["Multimodal outputs<br/>streaming chunks and final artifacts"]
api --> engine
client --> engine
engine --> orchestrator
engine --> runtime
orchestrator --> runtime
runtime --> ar
runtime --> diffusion
ar -. uses .-> ops
diffusion -. uses .-> ops
ar -. transports through .-> connector
diffusion -. transports through .-> connector
ar --> outputs
diffusion --> outputs
end
```
### Key components
| Component | Responsibility |
| --- | --- |
| **Entrypoints** | Translate offline, CLI, OpenAI-compatible, and duplex requests into engine operations and render outputs back to public protocols. |
| **Configuration resolution** | Combines pipeline topology, deployment settings, model metadata, and user overrides into a validated control-plane configuration. |
| **AsyncOmniEngine** | Owns engine composition, the background event loop, stage initialization, request submission, and output collection. |
| **Orchestrator** | Owns cross-stage request state, stage-to-stage routing, request correlation, cancellation, and output ordering. It does not own model selection or deployment placement. |
| **StageRuntime** | Expands logical stages into local or distributed replicas, starts stage clients and processes, and manages readiness, affinity, failure, and shutdown. |
| **AR runtime** | Extends vLLM's scheduler, KV-cache, worker, and model-runner path for omni-modality inputs and inter-stage outputs. |
| **Diffusion runtime** | Schedules and executes denoising workloads through diffusion executors, workers, pipelines, acceleration backends, and output materialization. |
| **OmniConnector** | Transports stage payloads and KV-cache data and provides synchronization. Connectors transport data; they do not choose the next logical stage. |
| **Multimodal outputs** | `MultimodalPayload` separates tensor content from metadata, while `OmniRequestOutput` carries pipeline and diffusion results through the common output path. |
## Configuration and runtime resolution
The control plane has five conceptual layers. Authoring inputs are resolved
once into a complete, transport-safe configuration before runtime processes are
started. This keeps stage topology and model capabilities distinct from
deployment placement and from process-local engine objects.
The figure shows only the primary hand-off object for each layer; the detailed
inputs, fields, and ownership rules are described below.